ok, just uploaded a new patch to the trunk that should sort this out. let us
know!

cheers

Rob



On Tue, Oct 5, 2010 at 8:11 AM, Flyon <[email protected]> wrote:

> nope... I updated to the most recent version of the trunk, and the
> problem still remains
>
> On Oct 5, 11:40 am, Flyon <[email protected]> wrote:
> > Ah ok >.< ...
> >
> > will try this when I get a chance. Tnx!
> >
> > On Oct 5, 5:35 am, Rob Bateman <[email protected]> wrote:
> >
> >
> >
> > > can you try this with the latest (3.6) update? you may need to replace
> your
> > > Number3Ds with Vector3Ds, but the centering system for these has been
> > > re-written so the problem may be solved
> >
> > > cheers
> >
> > > Rob
> >
> > > On Mon, Oct 4, 2010 at 6:39 AM, Flyon <[email protected]> wrote:
> > > > Amovieclipspritewith center alignment is initially not aligned
> > > > correctly.
> > > > When the camera moves it seems to fix the alignment of the
> > > >movieclipsprite.
> >
> > > > It looks like this problem was sort of discussed here aswell:
> >
> > > >
> http://groups.google.com/group/away3d-dev/browse_thread/thread/9ab79d...
> >
> > > > But now I made a reproducible example:
> > > >http://www.reneverheij.com/other/MovieClipSpriteBug.swf
> > > >http://www.reneverheij.com/other/MovieClipSpriteBug.as
> >
> > > > As you can see when it loads the line (which is going from the center
> > > > to the exact coordinates of themovieclipsprite) is not touching the
> > > > square in the middle, and as soon as you move the camera the square
> > > > hops into place.
> >
> > > > I can't seem to find the problem myself.
> >
> > > > Any help?
> >
> > > --
> > > Rob Bateman
> > > Flash Development & Consultancy
> >
> > > [email protected]
>



-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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