I'm currently working on a comparatively simple project, and finding Away3D and excellent API. The only issue I seem to be having is memory management; my custom mesh instances aren't being collected by the GC, and I can't find a single reference to them anywhere.
The mesh is loaded in via an embedded class, which is passed to an instance of the asteroid class (extension of objectcontainer3D). This parses the model and applies it a mesh within the object container. Once it is destroyed, or it finishes its tween, every variable and reference is nulled, however, if I examine the object dialogue in the away3D stats window, there are many mesh variables with a value of null that are not being cleared. Is this a common issue? If required I can post areas of my code; I'm away from my desk at the moment, otherwise I would do it now.
