In AS3 you don't have any control of what is destroyed by the Garbage Collector... You can null the objects/vars but they will only be destroyed when the GC decides...
There's an unsupported way to force the GC to delete this objects/ vars... See this great post by Grant Skinner http://gskinner.com/blog/archives/2006/08/as3_resource_ma_2.html This one is also a good read http://gskinner.com/blog/archives/2006/06/as3_resource_ma.html and this one too http://gskinner.com/blog/archives/2006/07/as3_resource_ma_1.html Hope this helps On Dec 14, 7:39 pm, Liam Jones <[email protected]> wrote: > sorry for the double post, forgot to include a link > > Game can be seen here: > > http://dl.dropbox.com/u/5312719/3D%20Tunnel.html
