You can tween vertices (they positions) just like any other thing with tweens.Pretty any numerical property in flash can be tweended.
On Tue, Feb 15, 2011 at 6:59 PM, manel <[email protected]> wrote: > Hello, > > First of all, thanks for this Flash's master piece, it's really > helpful. > > I'd like to comment my case: I have a customized mesh, with its > geometries, faces, etc. I move it by using "position" and "rotation" > properties, but I don't know if it's possible to apply tweens to a > group of vertex. I don't mean to modify properties as "position" > through tweens, but applying some kind of animation directly to its > geometry. For instance, if I had a mesh with two arms (using vertexs > and faces), would I be able to move one of them by using tweens? > > Thanks. -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
