You can tween vertices (they positions) just like any other thing with
tweens.Pretty any numerical property in flash can be tweended.

On Tue, Feb 15, 2011 at 6:59 PM, manel <[email protected]> wrote:

> Hello,
>
> First of all, thanks for this Flash's master piece, it's really
> helpful.
>
> I'd like to comment my case: I have a customized mesh, with its
> geometries, faces, etc. I move it by using "position" and "rotation"
> properties, but I don't know if it's possible to apply tweens to a
> group of vertex. I don't mean to modify properties as "position"
> through tweens, but applying some kind of animation directly to its
> geometry. For instance, if I had a mesh with two arms (using vertexs
> and faces), would I be able to move one of them by using tweens?
>
> Thanks.




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