On Feb 24, 11:11 am, NickBee <[email protected]> wrote: > OK! Looks like we have a direction. My guess is if I trace the 1ast > and last vertices for the object I should be able to figure out which > one is the "end" I want to attach my arm to. > > Let's say my primitive is called _arm. How would I go about tracing > the 1st and last vertices of that object. Once I get it working I'll > trace it to a text box and update my example. > > THANKS!!!!
OK,, I think I have the tracing thing figured out... to trace the 1st vertex: trace(_arm.vertices[0]); to trace the last vertex: trace(_arm.vertices[_arm.vertices.length-1]); correct?
