On Feb 24, 11:11 am, NickBee <[email protected]> wrote:
> OK!  Looks like we have a direction.  My guess is if I trace the 1ast
> and last vertices for the object I should be able to figure out which
> one is the "end" I want to attach my arm to.
>
> Let's say my primitive is called _arm.  How would I go about tracing
> the 1st and last vertices of that object.  Once I get it working I'll
> trace it to a text box and update my example.
>
> THANKS!!!!

OK,, I think I have the tracing thing figured out...

to trace the 1st vertex:
trace(_arm.vertices[0]);

to trace the last vertex:
trace(_arm.vertices[_arm.vertices.length-1]);

correct?

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