the primitives are centered at generation, are you sure your objects are recentered in Prefab as well, (or not depending on what you want) there is an option in prefs asking you if the objects are recentered after load or not. primitives or imported meshes are handled same way.
Fabrice On Mar 21, 2011, at 3:45 PM, NickBee wrote: > Hey guys(gals)... > > So my orginal prototype went very well: > http://www.nickbee.com/bend > > but now I'm swapping out these primatives with 3d meshes exported from > prefab and things are not acting as expected. > > I made this file to de-bug what's going on: > http://www.nickbee.com/bend2 > > you'll see that for some reason the force is being applied along the x > axis while what is needed is the y axis. All the settings in as3dmod > and on the stage to play with, but nothing seems to be working. > > Any ideas? > > Thanks!
