Yes (I think, sorry brain melt) And if im guessing right your saying copy a collum from the ground matrix to the childs matrix, after the lookAt
- [away3d] childOfObject.LookAt(Vector3D) ? John Brookes
- [away3d] Re: childOfObject.LookAt(Vector3D) ? John Brookes
- [away3d] Re: childOfObject.LookAt(Vector3D) ? John Brookes
- Re: [away3d] Re: childOfObject.LookAt(Vector3D) ... Michael Iv
- Re: [away3d] Re: childOfObject.LookAt(Vector... John Brookes
- Re: [away3d] Re: childOfObject.LookAt(V... Michael Iv
- Re: [away3d] Re: childOfObject.Look... John Brookes
- Re: [away3d] Re: childOfObject.... Michael Iv
- Re: [away3d] Re: childOfObject.... John Brookes
- Re: [away3d] Re: childOfObject.... John Brookes
- Re: [away3d] Re: childOfObject.... Michael Iv
- Re: [away3d] Re: childOfObject.... John Brookes
- Re: [away3d] Re: childOfObject.... Michael Iv
- Re: [away3d] Re: childOfObject.... John Brookes
- Re: [away3d] Re: childOfObject.... John Brookes
- Re: [away3d] Re: childOfObject.... John Brookes
- Re: [away3d] Re: childOfObject.... Michael Iv
