How do I include a texture? Anyone know how to disable the automatic
texture loading?

On May 24, 10:14 am, Michael Iv <[email protected]> wrote:
> I think it can be a problem.Give it a check with texture.There is a property
> I think which allows you to disable auto texture load.Sorry can't help more
> as I am busy at this time with Away4 :(
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> On Tue, May 24, 2011 at 6:09 PM, Bubby4j <[email protected]> wrote:
> > It has no textures... is that a problem? I'm just looking to get the
> > shapes in and then just use plain colors.
>
> > On May 24, 10:07 am, Michael Iv <[email protected]> wrote:
> > > You mean Away 3.6? Make sure the textures are in  the same folder both
> > when
> > > you export and when you import into Away.If I recall right Max3ds looks
> > for
> > > the texture as you assigned it in the modelling program.If it doesn't
> > find
> > > it throws what you got.I believe I am right because your error is:
>
> > > *t away3d.loaders::Loader3D/*
> > > *loadTextures()*
>
> > > On Tue, May 24, 2011 at 6:03 PM, Bubby4j <[email protected]> wrote:
> > > > I've tried several meshes.
>
> > > > I'm using the latest stable FP10.
>
> > > > See my code here:
>
> > > >http://paste.org/pastebin/view/33862
>
> > > > On May 24, 9:43 am, Michael Iv <[email protected]> wrote:
> > > > > Amy be you have got a problem with your mesh.I loaded tons of 3ds
> > during
> > > > > these last days .It all worked fine
>
> > > > > On Tue, May 24, 2011 at 4:58 PM, Bubby4j <[email protected]> wrote:
> > > > > > I always get this error:
>
> > > > > > TypeError: Error #1009: Cannot access a property or method of a
> > null
> > > > > > object reference.
> > > > > >        at away3d.loaders::Loader3D/loadTextures()
> > > > > >        at away3d.loaders::Loader3D/onGeometryComplete()
> > > > > >        at flash.events::EventDispatcher/dispatchEventFunction()
> > > > > >        at flash.events::EventDispatcher/dispatchEvent()
> > > > > >        at flash.net::URLLoader/onComplete()
>
> > > > > > When trying to load a 3ds file with the following code
>
> > > > > > var loader = Max3DS.load(url, {material:null, name:"turtle",
> > scaling:
> > > > > > 0.1, y:50, x:10, z:10, rotationX:-90, loadersize:300});
>
> > > > > > Any ideas?
>
> > > > > --
> > > > > Michael Ivanov ,Programmer
> > > > > Neurotech Solutions Ltd.
> > > > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://
> > blog.alladvanced.net
> > > > > Tel:054-4962254
> > > > > [email protected]
> > > > > [email protected]
>
> > > --
> > > Michael Ivanov ,Programmer
> > > Neurotech Solutions Ltd.
> > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net
> > > Tel:054-4962254
> > > [email protected]
> > > [email protected]
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net
> Tel:054-4962254
> [email protected]
> [email protected]

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