How do I include a texture? Anyone know how to disable the automatic texture loading?
On May 24, 10:14 am, Michael Iv <[email protected]> wrote: > I think it can be a problem.Give it a check with texture.There is a property > I think which allows you to disable auto texture load.Sorry can't help more > as I am busy at this time with Away4 :( > > > > > > > > > > On Tue, May 24, 2011 at 6:09 PM, Bubby4j <[email protected]> wrote: > > It has no textures... is that a problem? I'm just looking to get the > > shapes in and then just use plain colors. > > > On May 24, 10:07 am, Michael Iv <[email protected]> wrote: > > > You mean Away 3.6? Make sure the textures are in the same folder both > > when > > > you export and when you import into Away.If I recall right Max3ds looks > > for > > > the texture as you assigned it in the modelling program.If it doesn't > > find > > > it throws what you got.I believe I am right because your error is: > > > > *t away3d.loaders::Loader3D/* > > > *loadTextures()* > > > > On Tue, May 24, 2011 at 6:03 PM, Bubby4j <[email protected]> wrote: > > > > I've tried several meshes. > > > > > I'm using the latest stable FP10. > > > > > See my code here: > > > > >http://paste.org/pastebin/view/33862 > > > > > On May 24, 9:43 am, Michael Iv <[email protected]> wrote: > > > > > Amy be you have got a problem with your mesh.I loaded tons of 3ds > > during > > > > > these last days .It all worked fine > > > > > > On Tue, May 24, 2011 at 4:58 PM, Bubby4j <[email protected]> wrote: > > > > > > I always get this error: > > > > > > > TypeError: Error #1009: Cannot access a property or method of a > > null > > > > > > object reference. > > > > > > at away3d.loaders::Loader3D/loadTextures() > > > > > > at away3d.loaders::Loader3D/onGeometryComplete() > > > > > > at flash.events::EventDispatcher/dispatchEventFunction() > > > > > > at flash.events::EventDispatcher/dispatchEvent() > > > > > > at flash.net::URLLoader/onComplete() > > > > > > > When trying to load a 3ds file with the following code > > > > > > > var loader = Max3DS.load(url, {material:null, name:"turtle", > > scaling: > > > > > > 0.1, y:50, x:10, z:10, rotationX:-90, loadersize:300}); > > > > > > > Any ideas? > > > > > > -- > > > > > Michael Ivanov ,Programmer > > > > > Neurotech Solutions Ltd. > > > > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp:// > > blog.alladvanced.net > > > > > Tel:054-4962254 > > > > > [email protected] > > > > > [email protected] > > > > -- > > > Michael Ivanov ,Programmer > > > Neurotech Solutions Ltd. > > > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > > > Tel:054-4962254 > > > [email protected] > > > [email protected] > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net > Tel:054-4962254 > [email protected] > [email protected]
