hi gang - am wondering when I parse in an OBJ or MD2  or other format
that specifies a material how I can catch in the code when the
automatic assignment of the material to the mesh happens. For example
I have been parsing in numerous md2 files into my app and I catch the
mesh, bitmap, and animator loads on the ASSET_COMPLETE event and name
them so I know what goes with what in the library. I'd like to catch
an event on the automatic material assignment so I can name the
material something more descriptive than the default
material01,02,03,etc. Can I do that?

Reply via email to