Thanks for the responses guys! Here's some more info, if it helps
anyone.....

The task is to develop of 3D version of a real city, to be placed on a
touchscreen in a public gallery - so an official release of Flash
Player 11 isn't necessary (although is there any info on a release
date?).

I suppose Air is also a factor. Can an OpenGL solution compete with
this?

Paul

On May 25, 5:48 pm, themightyatom <[email protected]> wrote:
> Another feature of Molehill is that it chooses whether to use OpenGL
> or DirectX or fall back to software rendering if neither is available.
> That's not to say it's a magic bullet. If you post more details of the
> specific project, you will probably get more qualified feedback.
> For example if you're targeting iPhone and iPad only, then there might
> be better alternatives.
> The other thing is, who is going to develope the application? If your
> used to programming OpenGL, using Flash will be like doing keyhole
> surgery.
>
> Oh, and a last point, you might want to put that question on other
> forums, we tend to be quite biased towards Flash here :)

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