Choons ,you have no idea how many hours  I spent a while ago trying to
figure out where I could possibly have left any pointers.Also made all
possible MEGA deep cleanups. Nope! That is Away 3.6 internal issue.

On Tue, May 31, 2011 at 6:50 PM, colouredfunk
<[email protected]>wrote:

> Thanks for your replies.
>
> I'm not added any event listeners to the objects..
>
> Is it worth checking out broomstick do you think? I need the end
> deliverable to be an EXE, not sure if that is possible?
>
>
>
>
>
> On May 31, 4:44 pm, Choons <[email protected]> wrote:
> > it might be a well known Flash issue. For some unknown reason the
> > default behavior of AS3 is to use strong referencing in event
> > listeners. That creates a problem where a reference to a removed
> > object stays in memory. Check out this article on the problemhttp://
> gskinner.com/blog/archives/2006/07/as3_weakly_refe.html
> >
> > On May 31, 10:39 am, colouredfunk <[email protected]> wrote:
> >
> >
> >
> >
> >
> >
> >
> > > There still seems to be a basic memory leak in 3.6.
> >
> > > I'm dynamically creating new geometry, then later removing it, but the
> > > memory only keeps on getting higher...I've removed all references the
> > > planes and materials but no matter what I try the memory never
> > > decreases.
> >
> > > Does anyone know how I can prevent this from happening? I need to fix
> > > this today/tonight... I've run out of options..Do other 3D engines
> > > also suffer from the same bug?
> >
> > > Does broomstick have this problem? Can I create a EXE from a SWF 11?
> >
> > > Many thanks on anyone that can help me out!
>



-- 
Michael Ivanov ,Programmer
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http://blog.alladvanced.net
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