hi everybody!

I'm working on a 3d benchmark for Flash Molehill and I'm writing recommendations in order to correctly build full scenes in differents 3d engine. However, like some users, I have met many problems working with supported format files. The official demos run good, but when I tried my own test files, I don't obtain correct results. That's why, I'd like to have a detailed response about export support according to modeling tools (3dsmax, Blender).

My different tests didn't help to find a better production pipeline which fits the way I worked with previous flash versions. To resolve this inconvenience I'd like to know the process to follow from the modeling tool to screen rendering, in order to adapt my methods.

Could you please, give me some tricks for building 3d scenes containing animations with the current engine version ?

Thx.
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