no matter what, it's still "made in France", so it should be ok :))
Let me know how it performs for you. Fabrice On Jun 9, 2011, at 2:56 PM, hemgui wrote: > Nice, > I've made my own class in the previous version of away3D (using > Delaunay triangulation). I use it for generation of big terrain with a > huge points list (datas from IGN France) > I should try to export my project in the broomstick version using your > class to see the difference. > > > > > On 9 juin, 12:54, Michael Iv <explomas...@gmail.com> wrote: >> Very cool ,when I think about it (about Delaunay mesh) may be it is going >> to be a possible solution for Choons trying to make dynamic terrain >> >> >> >> >> >> >> >> >> >> On Thu, Jun 9, 2011 at 1:40 PM, Fabrice3D <fabric...@gmail.com> wrote: >>> Hi all,D >> >>> I've just added 2 new classes to Broomstick >>> and 1 example class. >> >>> - DelaunayMesh: >>> Located in "extrusions" package this class allows you to generate meshes >>> from (random) vectors. At least 3 are required. >>> This is very usefull in many cases, such as terrain building from >>> pointclouds data, closing shapes, architectural generation, editing tools >>> (such as Prefab ;) ) etc etc >> >>> - Trident >>> Our good old dev friend is back, but this time, located into "debug" >>> package instead of primitives >>> It works exactly as the previous versions, except you are now also able to >>> change it's position and it looks a bit more sexy :) >> >>> - Demo class >>> I've added a simple example of a random cloud of vector3d's to mesh using >>> the Delaunay class, in the code >>> you'll find as well the Trident in action for those new to Away and even >>> added a small snippet for the new MeshDebugger in case you've missed my post >>> on this one. >> >>> Cheers, >>> Fabrice >> >> -- >> Michael Ivanov ,Programmer >> Neurotech Solutions Ltd. >> Flex|Air |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.net >> Tel:054-4962254begin_of_the_skype_highlighting 054-4962254 >> end_of_the_skype_highlighting >> mich...@neurotech.co.il >> t...@neurotech.co.il