It doesn't look like anything that FB would automatically create. Its in my Broomstick example project pulled from the SVN. Code below:
package { import flash.display.Sprite; import flash.events.Event; import away3d.containers.*; import away3d.lights.PointLight; import flash.display.StageAlign; import flash.display.StageScaleMode; import away3d.primitives.Cube; public class Main extends Sprite { private var _view : View3D; //private var _ctr : ObjectContainer3D; private var _light : PointLight; public function Main() { addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event):void { _view = new View3D(); initView(); initObjects(); this.addEventListener(Event.ENTER_FRAME, _handleEnterFrame); } private function initView():void { _view = new View3D(); this.addChild(_view); _view.camera.x = 50; _view.camera.y = 100; _view.camera.z = -800; _light = new PointLight(); _light.x = -1000; _light.y = 1000; _light.z = -1000; _light.radius = 1000; _light.fallOff = 4000; _light.color = 0x66FFFFF; _view.scene.addChild(_light); stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.addEventListener(Event.RESIZE, onStageResize); } private function initObjects():void { var cube:Cube = new Cube(); _view.scene.addChild(cube); } private function onStageResize(event : Event) : void { _view.width = stage.stageWidth; _view.height = stage.stageHeight; } private function _handleEnterFrame(ev : Event) : void { _view.render(); } } } On Sat, Jun 11, 2011 at 2:13 PM, richardolsson <r...@richardolsson.se> wrote: > What is this "Main.as" that you are referring to? Is it not just what > your IDE (e.g. FlashDevelop) creates as a main entry point? I don't > believe we are supplying any example class called "Main.as", so where > are you getting it from, and what does it contain? > > Cheers > /R > > On Jun 11, 5:56 pm, Jeffrey Kesselman <jef...@gmail.com> wrote: >> So, Main.as looks on paper to be exactly what i am looking for in a >> "HelloWorld", a minimal display of a cube. >> >> When i run it however all I get is a black view. >> >> is it broken or am I doing something wrong still? AnimatedBitmapTest >> seems to run fine. >> >> JK >> >> -- >> It's always darkest just before you are eaten by a grue. -- It's always darkest just before you are eaten by a grue.