Hmm. revision 3318 shows on the web, but when I browse with subversive, it shows 3301 for Examples as the head revision.
On Sun, Jun 12, 2011 at 11:12 AM, Jeffrey Kesselman <jef...@gmail.com> wrote: > According to my IDE its in > http://away3d.googlecode.com/svn/trunk/broomstick/Examples/src/Main.as > > Having said that, I don't see it from the web browser in the svn today > so I AM a might confused..... > > Is there a good way to check version? Myu IDe says its revision 3301 (I > think) > > On Sun, Jun 12, 2011 at 12:57 AM, richardolsson <r...@richardolsson.se> wrote: >> Where exactly is this file? Can you tell me that path relative to the >> trunk root? >> >> /R >> >> On Jun 11, 4:05 pm, Jeffrey Kesselman <jef...@gmail.com> wrote: >>> I just grabbed this from the SVN trunk last night.... >>> >>> Is the SVN no loger current? >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> On Sat, Jun 11, 2011 at 3:37 PM, richardolsson <r...@richardolsson.se> >>> wrote: >>> > I don't even know what that example is, and it doesn't exist in SVN or >>> > Git (anymore) so if you update you will probably see it being removed. >>> > However, I can tell from the name of the enter-frame handled that I >>> > probably wrote it at some point. :) >>> >>> > I suggest you go get the most recent version of everything and >>> > experiment with that. >>> >>> > Cheers >>> > /R >>> >>> > On Jun 11, 6:25 pm, Jeffrey Kesselman <jef...@gmail.com> wrote: >>> >> It doesn't look like anything that FB would automatically create. Its >>> >> in my Broomstick example project pulled from the SVN. Code below: >>> >>> >> package >>> >> { >>> >> import flash.display.Sprite; >>> >> import flash.events.Event; >>> >> import away3d.containers.*; >>> >> import away3d.lights.PointLight; >>> >> import flash.display.StageAlign; >>> >> import flash.display.StageScaleMode; >>> >> import away3d.primitives.Cube; >>> >>> >> public class Main extends Sprite >>> >> { >>> >>> >> private var _view : View3D; >>> >> //private var _ctr : ObjectContainer3D; >>> >> private var _light : PointLight; >>> >>> >> public function Main() >>> >> { >>> >> addEventListener(Event.ADDED_TO_STAGE, init); >>> >>> >> } >>> >>> >> private function init(e:Event):void >>> >> { >>> >> _view = new View3D(); >>> >> initView(); >>> >> initObjects(); >>> >> this.addEventListener(Event.ENTER_FRAME, >>> >> _handleEnterFrame); >>> >> } >>> >>> >> private function initView():void >>> >> { >>> >> _view = new View3D(); >>> >>> >> this.addChild(_view); >>> >> _view.camera.x = 50; >>> >> _view.camera.y = 100; >>> >> _view.camera.z = -800; >>> >>> >> _light = new PointLight(); >>> >> _light.x = -1000; >>> >> _light.y = 1000; >>> >> _light.z = -1000; >>> >> _light.radius = 1000; >>> >> _light.fallOff = 4000; >>> >> _light.color = 0x66FFFFF; >>> >>> >> _view.scene.addChild(_light); >>> >>> >> stage.scaleMode = StageScaleMode.NO_SCALE; >>> >> stage.align = StageAlign.TOP_LEFT; >>> >> stage.addEventListener(Event.RESIZE, >>> >> onStageResize); >>> >> } >>> >>> >> private function initObjects():void >>> >> { >>> >> var cube:Cube = new Cube(); >>> >> _view.scene.addChild(cube); >>> >> } >>> >>> >> private function onStageResize(event : Event) : void >>> >> { >>> >> _view.width = stage.stageWidth; >>> >> _view.height = stage.stageHeight; >>> >> } >>> >>> >> private function _handleEnterFrame(ev : Event) : void >>> >> { >>> >> _view.render(); >>> >> } >>> >> } >>> >>> >> } >>> >> On Sat, Jun 11, 2011 at 2:13 PM, richardolsson <r...@richardolsson.se> >>> >> wrote: >>> >> > What is this "Main.as" that you are referring to? Is it not just what >>> >> > your IDE (e.g. FlashDevelop) creates as a main entry point? I don't >>> >> > believe we are supplying any example class called "Main.as", so where >>> >> > are you getting it from, and what does it contain? >>> >>> >> > Cheers >>> >> > /R >>> >>> >> > On Jun 11, 5:56 pm, Jeffrey Kesselman <jef...@gmail.com> wrote: >>> >> >> So, Main.as looks on paper to be exactly what i am looking for in a >>> >> >> "HelloWorld", a minimal display of a cube. >>> >>> >> >> When i run it however all I get is a black view. >>> >>> >> >> is it broken or am I doing something wrong still? AnimatedBitmapTest >>> >> >> seems to run fine. >>> >>> >> >> JK >>> >>> >> >> -- >>> >> >> It's always darkest just before you are eaten by a grue. >>> >>> >> -- >>> >> It's always darkest just before you are eaten by a grue. >>> >>> -- >>> It's always darkest just before you are eaten by a grue. > > > > -- > It's always darkest just before you are eaten by a grue. > -- It's always darkest just before you are eaten by a grue.