I've been trying to convert an old project to the latest Away3D using Flex SDK 4.5.1.21328.
I've managed to adapt everything so I'm getting no compilation errors, however I get the following trace when I try to run my project; ReferenceError: Error #1065: Variable _init is not defined. at away3d.core.utils::Init/getString()[/away3d/trunk/fp10/Away3D/src/ away3d/core/utils/Init.as:99] at away3d.core.base::Object3D()[/away3d/trunk/fp10/Away3D/src/away3d/ core/base/Object3D.as:1457] at away3d.core.base::Mesh()[/away3d/trunk/fp10/Away3D/src/away3d/core/ base/Mesh.as:394] at away3d.containers::ObjectContainer3D()[/away3d/trunk/fp10/Away3D/ src/away3d/containers/ObjectContainer3D.as:201] at away3d.containers::Scene3D()[/away3d/trunk/fp10/Away3D/src/away3d/ containers/Scene3D.as:152] at UCPeopleNew/setupScene()[/Users/10thplanet/Desktop/ucpeoplenew/ UCPeopleNew.as:630] at UCPeopleNew()[/Users/10thplanet/Desktop/ucpeoplenew/UCPeopleNew.as: 135] I've tried various different setup methods (not setting up a scene before sending it to a new View3D obj etc), but I get the same main error, it just changes whether it errors on getString or getBoolean or similar. I've done a bit of searching and there's some talk of this problem a while back, with the solution of going back to the zip download version. I figured if there was a problem it would have been fixed by now. Do I need to go back to another version to make it work? Thanks in advance. Martin