I've been trying to convert an old project to the latest Away3D using
Flex SDK 4.5.1.21328.

I've managed to adapt everything so I'm getting no compilation errors,
however I get the following trace when I try to run my project;

ReferenceError: Error #1065: Variable _init is not defined.
        at away3d.core.utils::Init/getString()[/away3d/trunk/fp10/Away3D/src/
away3d/core/utils/Init.as:99]
        at away3d.core.base::Object3D()[/away3d/trunk/fp10/Away3D/src/away3d/
core/base/Object3D.as:1457]
        at away3d.core.base::Mesh()[/away3d/trunk/fp10/Away3D/src/away3d/core/
base/Mesh.as:394]
        at away3d.containers::ObjectContainer3D()[/away3d/trunk/fp10/Away3D/
src/away3d/containers/ObjectContainer3D.as:201]
        at away3d.containers::Scene3D()[/away3d/trunk/fp10/Away3D/src/away3d/
containers/Scene3D.as:152]
        at UCPeopleNew/setupScene()[/Users/10thplanet/Desktop/ucpeoplenew/
UCPeopleNew.as:630]
        at UCPeopleNew()[/Users/10thplanet/Desktop/ucpeoplenew/UCPeopleNew.as:
135]

I've tried various different setup methods (not setting up a scene
before sending it to a new View3D obj etc), but I get the same main
error, it just changes whether it errors on getString or getBoolean or
similar.

I've done a bit of searching and there's some talk of this problem a
while back, with the solution of going back to the zip download
version. I figured if there was a problem it would have been fixed by
now. Do I need to go back to another version to make it work?

Thanks in advance.
Martin

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