This issue has had a patch uploaded to github that should fix the problem. Please let me know if it works!
cheers Rob On Aug 29, 9:22 am, ChrisFingaz <chris.cldes...@gmail.com> wrote: > I had this problem when running Away3D 3.6 in Flashbuilder 4.5 with > the latest Flex SDK. > > If I went into the properties for the project and changed it to > publishing for FlashPlayer 10.1 and a Flex SDK 4 or lower it compiled > fine. > > Going to assume this is updated in Away3D 4 but haven't checked it out > yet. > > On Jul 22, 6:05 am, Manic <mar...@graphicfilth.com> wrote: > > > > > I've been trying to convert an old project to the latest Away3D using > > Flex SDK 4.5.1.21328. > > > I've managed to adapt everything so I'm getting no compilation errors, > > however I get the following trace when I try to run my project; > > >ReferenceError:Error#1065:Variable_initisnotdefined. > > at > > away3d.core.utils::Init/getString()[/away3d/trunk/fp10/Away3D/src/ > > away3d/core/utils/Init.as:99] > > at > > away3d.core.base::Object3D()[/away3d/trunk/fp10/Away3D/src/away3d/ > > core/base/Object3D.as:1457] > > at > > away3d.core.base::Mesh()[/away3d/trunk/fp10/Away3D/src/away3d/core/ > > base/Mesh.as:394] > > at away3d.containers::ObjectContainer3D()[/away3d/trunk/fp10/Away3D/ > > src/away3d/containers/ObjectContainer3D.as:201] > > at > > away3d.containers::Scene3D()[/away3d/trunk/fp10/Away3D/src/away3d/ > > containers/Scene3D.as:152] > > at UCPeopleNew/setupScene()[/Users/10thplanet/Desktop/ucpeoplenew/ > > UCPeopleNew.as:630] > > at > > UCPeopleNew()[/Users/10thplanet/Desktop/ucpeoplenew/UCPeopleNew.as: > > 135] > > > I've tried various different setup methods (notsetting up a scene > > before sending it to a new View3D obj etc), but I get the same main > >error, it just changes whether it errors on getString or getBoolean or > > similar. > > > I've done a bit of searching and there's some talk of this problem a > > while back, with the solution of going back to the zip download > > version. I figured if there was a problem it would have been fixed by > > now. Do I need to go back to another version to make it work? > > > Thanks in advance. > > Martin