This issue has had a patch uploaded to github that should fix the
problem. Please let me know if it works!

cheers

Rob

On Aug 29, 9:22 am, ChrisFingaz <chris.cldes...@gmail.com> wrote:
> I had this problem when running Away3D 3.6 in Flashbuilder 4.5 with
> the latest Flex SDK.
>
> If I went into the properties for the project and changed it to
> publishing for FlashPlayer 10.1 and a Flex SDK 4 or lower it compiled
> fine.
>
> Going to assume this is updated in Away3D 4 but haven't checked it out
> yet.
>
> On Jul 22, 6:05 am, Manic <mar...@graphicfilth.com> wrote:
>
>
>
> > I've been trying to convert an old project to the latest Away3D using
> > Flex SDK 4.5.1.21328.
>
> > I've managed to adapt everything so I'm getting no compilation errors,
> > however I get the following trace when I try to run my project;
>
> >ReferenceError:Error#1065:Variable_initisnotdefined.
> >         at 
> > away3d.core.utils::Init/getString()[/away3d/trunk/fp10/Away3D/src/
> > away3d/core/utils/Init.as:99]
> >         at 
> > away3d.core.base::Object3D()[/away3d/trunk/fp10/Away3D/src/away3d/
> > core/base/Object3D.as:1457]
> >         at 
> > away3d.core.base::Mesh()[/away3d/trunk/fp10/Away3D/src/away3d/core/
> > base/Mesh.as:394]
> >         at away3d.containers::ObjectContainer3D()[/away3d/trunk/fp10/Away3D/
> > src/away3d/containers/ObjectContainer3D.as:201]
> >         at 
> > away3d.containers::Scene3D()[/away3d/trunk/fp10/Away3D/src/away3d/
> > containers/Scene3D.as:152]
> >         at UCPeopleNew/setupScene()[/Users/10thplanet/Desktop/ucpeoplenew/
> > UCPeopleNew.as:630]
> >         at 
> > UCPeopleNew()[/Users/10thplanet/Desktop/ucpeoplenew/UCPeopleNew.as:
> > 135]
>
> > I've tried various different setup methods (notsetting up a scene
> > before sending it to a new View3D obj etc), but I get the same main
> >error, it just changes whether it errors on getString or getBoolean or
> > similar.
>
> > I've done a bit of searching and there's some talk of this problem a
> > while back, with the solution of going back to the zip download
> > version. I figured if there was a problem it would have been fixed by
> > now. Do I need to go back to another version to make it work?
>
> > Thanks in advance.
> > Martin

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