Also, it's an Element 14 Rev C from Sparkfun. On Wednesday, April 20, 2016 at 9:04:31 PM UTC-7, Nathan Wheeler wrote: > > Hey all, > > I did a search - maybe someone is better at it than I am and could help > connect me to an explanation/solution? Anyway, here's what has happened: > > I got my board in the mail yesterday and connected it to my new MacBook > Pro Retina (running OSX 10.11.3). I was able to ssh over USB after > installing the included drivers and write/run code on the board. I didn't > write anything special, just practiced loading a python example to the > board. > > I didn't know that pulling the USB cable without turning the board off via > the Power button could corrupt the eMMC onboard. I understand I should have > read the manual, but I think this information needs to be included on any > "quick start" info provided to beginners. (If they tell you how to turn it > on, shouldn't they tell you how to safely turn it off?) I have a lot of > experience with Arduino and mistakenly thought that I could unplug the > BeagleBone from power without any other shutdown steps. > > So now, the board powers on and the user LEDs flash, and the board shows > up as an external storage device on my laptop. But the IP address has > changed to 198.168.7.1, and any attempts to ssh either result in a timeout > or require password authentication. And the default passwords provided on > Adafruit and other places are not working. > > So, my questions are: > • How do I know if I've corrupted the data in the eMMC? Will the board act > normally but not connect? > • If I can't ssh via USB, will I be able to do so via ethernet, or should > I just start over/do a restore of Angstrom? > • Is Angstrom stiil the default distro, or are the boards shipping with > Debian now? > • Is this possibly an El Capitan issue? I read a little about that, but I > downloaded and installed a HoRNDIS version that was supposed to fix the > issue. > > Thanks for your help - I'm really looking forward to learning how to use > this board and become part of the community. I build interactive interfaces > for musical performance and am excited about the possibilities offered > here. > > - Nate >
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