Hi, On Thu, Nov 19, 2009 at 5:51 PM, Damir Prebeg <damir_pre...@yahoo.com> wrote: > Thanks for your reply William. I'm Blender user from 2005 and there's a lot > of things in that old UI that bothered me. But I think that making new > mistakes can't fix old problems. Here is some more explanations: > > 1st. issue: Select cube and click on that translate button. How far can you > move cube to the left side of 3D View? Same with Scale button, how much can > you scale up that object?
With continuous grab this works fine, but that is only implemented on Mac/Linux at the moment. I think that those transform buttons could be left out though because we have the transform manipulators enabled by default. > 3rd. issue: I didn't finished my "complaint" about those scroll bars. Scaling > of them should be done with use of some modifier key (like CTRL) not just by > clicking and dragging of that gray dot. Why? In the Timeline click on the > right gray dot on the scroll bar and drag it to the left side until a whole > bar turns in to a circle. Now try to drag that same dot to the right. This is just a matter of ensuring the a minimum size of the scrollbar, no need to hide it behind a modifier key I think. Brecht. _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers