This is something that has been a real need since the introduction of
modifiers. Maybe you can expand this concept to include Group Sets?
This would be bags of data groups that could classify
vertes/edges/groups for their usage, example the set of vertex groups
that an specific armature modifier uses should not be visually mixed
with the ones that are just used to feed another modifier

cheers

Daniel Salazar
www.3developer.com



On Sun, Jun 20, 2010 at 9:05 PM, Brandon Phoenix <ktblu...@yahoo.com> wrote:
> This proposal is aimed at expanding the functionality of vertex groups and 
> unifying the UI by adding both vertex and face grouping. This may be a bit 
> late for the 2.6 release, but should probably be considered for the future. I 
> would like to solicit as much discussion on the topic as possible. The 
> document is here:
>
> http://dim.blenderge.com/Documents/componentGroupProposal.pdf
>
> Thank you,
>
> -Brandon Phoenix
>
>
>
>
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers@blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>
_______________________________________________
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to