Hey guys, My hope is to talk this over with matt_e this weekend for a bit and hammer out some of the details, then have a revision ready to go by Monday.
-Brandon --- On Sat, 6/26/10, Mike Belanger <mikejamesbelan...@gmail.com> wrote: From: Mike Belanger <mikejamesbelan...@gmail.com> Subject: Re: [Bf-committers] Component Group Proposal To: "bf-blender developers" <bf-committers@blender.org> Date: Saturday, June 26, 2010, 12:18 PM True - RIG in front of all bone names is obtrusive. +1 from me for a visual distinction. On Tue, Jun 22, 2010 at 2:45 PM, Daniel Salazar - 3Developer.com < zan...@gmail.com> wrote: > That proves my point, there is a need for a distinction, and its not that > simple. You would need to also name all your bones starting with RIG > because > vgroups are linked to bones by the names > > Daniel Salazar > www.3developer.com > > > On Tue, Jun 22, 2010 at 1:42 PM, Mike Belanger > <mikejamesbelan...@gmail.com>wrote: > > > In current ( 2.49b) to make a distinction between modifier and rigging > vert > > groups, I just prefix names with RIG or VERT. Does this help? > > > > On Tue, Jun 22, 2010 at 2:03 PM, Daniel Salazar - 3Developer.com < > > zan...@gmail.com> wrote: > > > > > Also I want to mention this would help on the tasks of deleting all > > vgroups > > > used on an armature without deleting the ones used on hair or similar > > > stuff. > > > Currently I use a simple py script with an exclusion list for this > > > repetitive task. Would be nice if we could do this kind of operations > for > > > the relevant set only > > > > > > Daniel Salazar > > > www.3developer.com > > > > > > > > > On Tue, Jun 22, 2010 at 12:58 PM, Daniel Salazar - 3Developer.com < > > > zan...@gmail.com> wrote: > > > > > > > Yah I mentioned this is a visual separation I'm proposing > > > > and completely optional. A group belonging to one set or another > > woudn't > > > > have any effect on the group's usage all over blender. > > > > > > > > Daniel Salazar > > > > > > > > > > > > > > > > On Tue, Jun 22, 2010 at 8:49 AM, Brandon Phoenix <ktblu...@yahoo.com > > > >wrote: > > > > > > > >> Hey Daniel, > > > >> Just to clarify: "Maybe you can expand this concept to include Group > > > >> Sets? This would be bags of data groups that could > > > >> classifyvertes/edges/groups for their usage". Here you're > essentially > > > >> suggesting groups of groups? So that all of the vert groups used in > > > rigging > > > >> are kept separate from, say, the groups used to emit hair etc.? > > > >> I'm not sure I agree with this though: "example the set of vertex > > > >> groups that an specific armature modifier uses should not be > visually > > > >> mixed with the ones that are just used to feed another modifier". I > > can > > > >> think of cases that it may be beneficial to use the same edge group > > for > > > >> multiple things. For example, it is often beneficial to seam UVs > along > > > hard > > > >> normal edges, so the sharp marked edge group could just be passed > into > > > the > > > >> UV set, if that makes sense. Perhaps if it was at the user's > > discretion > > > to > > > >> separate the group sets. I'll need to speak to matt_e about a UI > > > >> implementation of this, because I'm not sure I've seen something > like > > it > > > >> (outside of the outliner). I like the idea though, I'll see what I > can > > > draw > > > >> up. > > > >> Thanks, > > > >> -Brandon Phoenix > > > >> (I realized in my initial e-mail, I signed my name "Brandon > Phoenix?". > > > >> Oops.) > > > >> -----------------------------------------------------------Date: > Sun, > > 20 > > > >> Jun 2010 21:11:04 -0600 > > > >> From: "Daniel Salazar - 3Developer.com" <zan...@gmail.com> > > > >> Subject: Re: [Bf-committers] Component Group Proposal > > > >> To: bf-blender developers <bf-committers@blender.org> > > > >> Message-ID: > > > >> <aanlktilmavqrurz6nq-m4g2os-n4hwy58bdurxsk6...@mail.gmail.com> > > > >> Content-Type: text/plain; charset=UTF-8 > > > >> > > > >> This is something that has been a real need since the introduction > of > > > >> modifiers. Maybe you can expand this concept to include Group Sets? > > > >> This would be bags of data groups that could classify > > > >> vertes/edges/groups for their usage, example the set of vertex > groups > > > >> that an specific armature modifier uses should not be visually mixed > > > >> with the ones that are just used to feed another modifier > > > >> > > > >> cheers > > > >> > > > >> Daniel Salazar > > > >> www.3developer.com > > > >> > > > >> > > > >> > > > >> On Sun, Jun 20, 2010 at 9:05 PM, Brandon Phoenix < > ktblu...@yahoo.com> > > > >> wrote: > > > >> > This proposal is aimed at expanding the functionality of vertex > > groups > > > >> and unifying the UI by adding both vertex and face grouping. This > may > > be > > > a > > > >> bit late for the 2.6 release, but should probably be considered for > > the > > > >> future. I would like to solicit as much discussion on the topic as > > > possible. > > > >> The document is here: > > > >> > > > > >> > http://dim.blenderge.com/Documents/componentGroupProposal.pdf > > > >> > > > > >> > Thank you, > > > >> > > > > >> > -Brandon Phoenix > > > >> > > > > >> > > > > >> > > > > >> > > > > >> > > > > >> > _______________________________________________ > > > >> > Bf-committers mailing list > > > >> > Bf-committers@blender.org > > > >> > http://lists.blender.org/mailman/listinfo/bf-committers > > > >> > > > > >> > > > >> > > > >> > > > >> > > > >> > > > >> _______________________________________________ > > > >> Bf-committers mailing list > > > >> Bf-committers@blender.org > > > >> http://lists.blender.org/mailman/listinfo/bf-committers > > > >> > > > > > > > > > > > _______________________________________________ > > > Bf-committers mailing list > > > Bf-committers@blender.org > > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > > > > > > > -- > > www.watchmike.ca > > _______________________________________________ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > -- www.watchmike.ca _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers