Thanks Martin, you simply rock man
2010/7/14 Martin Poirier <the...@yahoo.com> > It will be fixed. > > People can stop filling the list with +1 now. > > Martin > > --- On Wed, 7/14/10, Alberto Torres <kungfoo...@gmail.com> wrote: > > > From: Alberto Torres <kungfoo...@gmail.com> > > Subject: [Bf-committers] Object mode proportional edit transform. > > To: "bf-blender developers" <bf-committers@blender.org> > > Received: Wednesday, July 14, 2010, 8:23 AM > > Hi, > > > > There's something that has been bugging me since it was > > implemented in > > blender 2.5 some months ago: > > > > Object mode PET is enabled whenever you enable it in edit > > mode and > > exit edit mode. In object mode, PET is very useful in some > > cases but > > it's rarely used and the user always expect it not to be > > enabled when > > exiting edit mode with PET. I've seen many times, both > > experienced > > users (like me) and novice users, having problems with not > > expecting > > object mode PET, sometimes causing problems like unexpected > > moved > > objects and extreme slowness (it's slow!) until you cancel > > the action. > > > > I thought it was a very obvious problem, but since then it > > hasn't been fixed. > > > > -- > > DiThi > > _______________________________________________ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers