Hi, c...@blenderbuch.de (2010-10-29 at 1109.27 +0200): > > Do you mean that you like fonts like in the image? It is still hinted > > but without antialias. I ask because people seem to mix all the terms > Yes I like that look.
Then you like mono options (and all other things default). > As I understand hinting it is used to enhance the rendering of vector > fonts to the pixel-grid. However it is always used together with > sub-pixel rendering and because we can't have half pixels grey pixels > are used, the effect is a "build in" antialiasing. I think there is a big general confusion in terms, lets see if we all are in the same page: - hinting: extra info provided by font designer about how to "deform" the glyphs to give better results (or sometimes different... just look at the autohinters or the poorly hinted fonts, plus the fact that hinting info could target an exact rendering style, giving really bad results with others). - antialiasing: fake higher resolution in a low resolution representation. Normally this results in grey pixels or multicolor pixels. Some people have a bad response to AA fonts, starting with "it looks blury" moving to "it looks like poorly inked print" or "there are rainbow halos" and reaching "I get headaches" level. No idea which software cares about gamma and the colours involved, even if it is important for AA. - subpixel rendering: one way of antialiasing, using the pixels as 1/3 of what they are (ie, the separate R, G & B channels). Those are the rainbow halos some see. It must target the monitor type exactly or it will look bad. Blender code request no hints and supports no subpixels. It also asks that (manually tuned?) bitmaps are discarded. > And yes, not using hinting messes the kerning a bit, I don't care for > short menu texts. The image was generated with hinting, if that is what you refer to... but I think the font is Vera derived, which IIRC is targeted at AAed rendering. I forgot which hinting policy it targets, I know it sucks for sharp mode (I avoid that family and use others that can look sharp). Which leads us to the fact that the font in use is also part of the result (or the problem ;] ). I am experimenting with other fonts to see if it is worth to replace the font (both for AAed or not use). > And we have so many user configurations, that we can afford another one ;-) I committed it as disabled, feel free to make the "sharp = 0;" a non "recompile configuration". :] GSR _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers