Hi, Since relicensing is going to be very difficult and communicating from another process messy, maybe we could simply do this.
If there is agreement, we could make a statement as developers that we don't consider certain things (external render engines, game engines, exporter libraries) as a derived work, and as such, they don't need to be GPL. Now, this is clearly a gray area, and there are different interpretations of what a derived work is, but I think it may be a reasonable assurance for developers not associated with the company to write plugins for 3Delight, Vray or the FBX library for example. It seems to me that worst case, the plugin becomes invalid, but if a large part of the copyright holders say they have no problem with it, this chance is quite small. It doesn't solve the problem for companies making their own plugins. Brecht. _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers