On 25/11/2010 7:17 a.m., Ton Roosendaal wrote: > Hi Alex, > > Based on feedback from key developers, the likelyhood there's a > relicense to LGPL happing is near zero. Let's focus on ways to get end- > user level useful extensions possible. Is there a way to have closed source extensions work within Blender? or does this require a new license for the entire software.
It seems the original discussion of "Creating closed source extensions" has been turned into a discussion of an impossible task of re-licensing Blender. 1) Import and export extensions seem to be fine, since they don't touch the other software, but only the output. However, a dynamic import/export (like many new packages) would be impossible? 2) Would a plug-in system like Make-human (if it were still a plug-in) be impossible? > -Ton- _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers