On 25/11/2010 5:30 PM, Damir Prebeg wrote: > This debate is going nowhere.
I think parts of it are moving forward. There are some people that don't want the debate at all and some that are taking rejection of their ideas as a complete rejection of the concept of proprietary plugins. I don't think they are the majority or the sum total of people involved though. > I get an impression that some people simply > can't accept the fact that a lots of developers are working on Blender code > exactly because GPL license ensures them that their hard work will not end > up in some closed source software. I don't think *anyone* is suggesting that the Blender code "end up in some closed source software". We're looking at making Blender capable (legally) of using third-party distributed closed-source plugins. This is about *extending* Blender, not taking parts of it and making them proprietary. > And I don't think that they are all starving because of that. I agree with you there. Not everyone who codes does it for a living, not everyone who codes does it as a "product" (as opposed to a "service"), and it is not like Blender isn't already paying for some people to code on/for it (and above "starvation" levels of reimbursement! -grin-). I agree the false dichotomy of what is being claimed about about copyleft-supporters is as false (and as insulting) as the implication that those desiring proprietary EXTENSIONS to Blender are trying to steal the code & squirrel it away in closed source software. > We should have a way to efficiently use proprietary plug-ins but I don't see > how transferring all source to LGPL would benefit Blender. Exactly an > opposite. This I agree with too. LGPL will allow, if only through careful extraction of code into a shared library, the extraction of code from the Blender project into closed source projects. Personally, even though I am for the capability of Blender to use & support "proprietary plugins"; I am against changing the source code to LGPL. It has also been stated that this would be an impossibility. -- Regards, Benjamin Tolputt Analyst Programmer _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers