Hi Erwin. I believe you can go ahead. BGE is lacking dev power and to have you help maintaining Bullet integration is really great. To address your question, I think only you and Benoit have been working in the Bullet part of the BGE.
I heard that the new Bullet is indeed more stable. Is there any new features included with the new version? Speaking of which, I recently (35216 and 35269) committed a patch to fix some Rigid Body Joint problems that would be nice to get your review on (I assigned to you before reviewing and committing it, but I wasn't sure you were around those days). Thanks, Dalai 2011/3/1 Erwin Coumans <erwin.coum...@gmail.com>: > Hi, > > It has been a long time. > > I want to update Blender 2.5 (trunk) to a more recent Bullet Physics update, > and make sure the version that Blender uses is in synch with the Bullet > repository. > > Can I go ahead (in the upcoming few weeks) and make the change, or is > someone else working on Bullet related things? > Thanks a lot, > Erwin > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers