Hi Carsten, No API or GUI changes, demos should work the same.
I plan to add a single BGE physics API to export to a .bulle file, for example exportBullet(char* fileName); The physics behaviour might slightly change (unavoidable), so if you share the demos with me, I can help compatibility. Thanks, Erwin On 1 March 2011 10:54, Carsten Wartmann <c...@blenderbuch.de> wrote: > Am 01.03.2011 19:04, schrieb Erwin Coumans: > > Hi, > > > > It has been a long time. > > Indeed! > > > Can I go ahead (in the upcoming few weeks) and make the change, or is > > someone else working on Bullet related things? > > Well, not code wise, but I am just updating the BGE part of my book, so > do you think I will face problems in my demo files after the book is > printed? I.e. will it change things in a manner that the physics dont > work the way they should? > > Will there be GUI changes? (small things like a new menu entry is not a > problem, but shuffling menus would). > > Cheers, > Carsten > > -- > Carsten Wartmann: Autor - Dozent - 3D - Grafik > Homepage: http://blenderbuch.de/ > Das Blender-Buch: http://blenderbuch.de/redirect.html > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers