Hi All,

though I'm not qualified to keep with the donated code, few thoughts,maybe
they could be of some use

it looks like
the approach  will be great to be combined with

http://www.blendernation.com/2010/11/26/microsoft-kinect-in-blender-realtime-point-cloud-demonstration/

<http://www.blendernation.com/2010/11/26/microsoft-kinect-in-blender-realtime-point-cloud-demonstration/>kinect
like devices get more penetration ( ms will issue sdk and also asus will
have their device )
combination of point cloud ( which with more kinects will be very common for
designers ) with blender
could be a very good point.

as for constructive solid geometry there is some code to be used
http://www.opencsg.org (a link
was mentioned on list few years back btw )

and finally  maybe it can be used for fast and accurate booleans
something like described here:
http://www2.mae.cuhk.edu.hk/~cwang/pubs/TVCGMeshBoolean.pdf


Regards
Sergey
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