Hi All, though I'm not qualified to keep with the donated code, few thoughts,maybe they could be of some use
it looks like the approach will be great to be combined with http://www.blendernation.com/2010/11/26/microsoft-kinect-in-blender-realtime-point-cloud-demonstration/ <http://www.blendernation.com/2010/11/26/microsoft-kinect-in-blender-realtime-point-cloud-demonstration/>kinect like devices get more penetration ( ms will issue sdk and also asus will have their device ) combination of point cloud ( which with more kinects will be very common for designers ) with blender could be a very good point. as for constructive solid geometry there is some code to be used http://www.opencsg.org (a link was mentioned on list few years back btw ) and finally maybe it can be used for fast and accurate booleans something like described here: http://www2.mae.cuhk.edu.hk/~cwang/pubs/TVCGMeshBoolean.pdf Regards Sergey _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers