Hi. I located following terms in Blender and Blender documentation: UV-Texture UV-Map UV Layer UV Texture Layer
And it looks a bit like the terms sometimes get mixed up. I scrolled over different areas in the Blender-GUI and i found: in Image editor: - Export UV Layout In Object properties (texture section) - Mapping -> UV In Object Properties (Object Data Section) - UV Texture - UVTex (default name of new UV texture) - "Add UV Texture Layer" (in tooltip) In Modifer (UV Project Modifier) - UV Layer - UV Layer name (tooltip) ==== After trying to identify the differences between the above mentioned terms I derived the following definition for these terms. Please can you tell me if this is correct, or clarify where i am wrong ? UV Map: Map which relates the faces of a mesh to areas on a 2-dimensional image.** UV Texture Layer: Synonym for UV Map UV Layer: shortform of "UV Texture Layer" UV Texture: A texture which needs a UV Map to be projected on the surface of an Object ==== If the first 3 terms are indeed synonyms, then i propose to replace them by one single term. I think "UV Map" would be the one to use and then we have only: UV Map ( a map between faces on an object and corresponding locations on a 2D image) UV Texture (an image that uses a UV Map) what do you think about this ? If i am right then this change would make it much easier to understand UV texturing with Blender and it would become much easier to explain it... _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers