Sounds like a good time to unify naming, I again propose UV Map Daniel Salazar 3Developer.com
On Sun, Nov 13, 2011 at 9:07 PM, Brecht Van Lommel < brechtvanlom...@pandora.be> wrote: > The layer is called UV Texture Layer because it contains both UV > coordinates and an image texture for each face (and some other texture > face properties before the changes in 2.60). Modifiers and other > places that use these usually have properties called UV Layer, because > they only use the UV coordinates part. > > So there is a reason for the naming, though it may not be that clear > and not always applied consistently... > > Brecht. > > On Sun, Nov 13, 2011 at 4:32 PM, Jass <gaia.cl...@machinimatrix.org> > wrote: > > Hi. > > I located following terms in Blender and Blender documentation: > > > > UV-Texture > > UV-Map > > UV Layer > > UV Texture Layer > > > > And it looks a bit like the terms sometimes get mixed up. > > I scrolled over different areas in the Blender-GUI and i found: > > > > in Image editor: > > > > - Export UV Layout > > > > In Object properties (texture section) > > > > - Mapping -> UV > > > > In Object Properties (Object Data Section) > > > > - UV Texture > > - UVTex (default name of new UV texture) > > - "Add UV Texture Layer" (in tooltip) > > > > In Modifer (UV Project Modifier) > > > > - UV Layer > > - UV Layer name (tooltip) > > > > ==== > > > > After trying to identify the differences between the above mentioned > terms > > I derived the following definition for these terms. Please can you tell > me > > if this is correct, or clarify where i am wrong ? > > > > UV Map: Map which relates the faces of a mesh to areas on a > > 2-dimensional image.** > > UV Texture Layer: Synonym for UV Map > > UV Layer: shortform of "UV Texture Layer" > > UV Texture: A texture which needs a UV Map to be projected on the > > surface of an Object > > > > ==== > > > > If the first 3 terms are indeed synonyms, then i propose to replace them > > by one single term. > > I think "UV Map" would be the one to use and then we have only: > > > > UV Map ( a map between faces on an object and corresponding > > locations on a 2D image) > > UV Texture (an image that uses a UV Map) > > > > what do you think about this ? If i am right then > > this change would make it much easier to understand UV texturing with > > Blender and it > > would become much easier to explain it... > > _______________________________________________ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers