+1, Nathan, you can start working on this immediately in contrib if you like. From trunk this DIR us used for keymap files but as with any other contrib script - it wont be included in release, which is a good think seeing as we're in feature freeze ATM.
The keymap can be committed to: ./release/scripts/addons_contrib/presets/keyconfig/ On Fri, Apr 6, 2012 at 5:35 PM, Nathan Vegdahl <ces...@cessen.com> wrote: >> Also as a Dvorak keyboard users, I always feel left out. I switch to >> QWERTY just for blender use. > > Ah, indeed! This should be filed under principle 7, along with all > those other things I haven't a clue how to address yet. Hopefully > we'll come up with solutions as we try out various keymap ideas. > >> I think dropping the number keys is a really bad idea unless you come >> up with something really great to replace it! > > Oh, don't get me wrong, my numerical keypad is a cornerstone of my > blender use. But if we can find a reasonable way to accomplish the > same things without it, I think we should go for it. And even if we > do, we can still leave the numpad as-is for those who do have a > numpad. > > --Nathan > > > On Fri, Apr 6, 2012 at 12:16 AM, Knapp <magick.c...@gmail.com> wrote: >> On Fri, Apr 6, 2012 at 9:05 AM, metalliandy >> <metalliandy...@googlemail.com> wrote: >>> Sounds like a good idea :) >>> Might also be an idea to keep the current keymap, if the changes are >>> integrated etc., in a "Blender Classic" preset, so that people who like >>> the current set up can still get to use them. >> >> Yes, I was about to post the same thing. New and classic keyboards are a >> must. >> >> Also as a Dvorak keyboard users, I always feel left out. I switch to >> QWERTY just for blender use. >> I think dropping the number keys is a really bad idea unless you come >> up with something really great to replace it! >> >> Laptop users can always buy a plug in keyboard if they must use >> laptops for work. Also as a person working on backs and necks all day, >> I must say that using a Laptop full time is really a dumb idea! >> >> >> -- >> Douglas E Knapp >> >> Creative Commons Film Group, Helping people make open source movies >> with open source software! >> http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php >> >> Massage in Gelsenkirchen-Buer: >> http://douglas.bespin.org/tcm/ztab1.htm >> Please link to me and trade links with me! >> >> Open Source Sci-Fi mmoRPG Game project. >> http://sf-journey-creations.wikispot.org/Front_Page >> http://code.google.com/p/perspectiveproject/ >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers