Thanks Campbell! I attempted to commit what I have so far, but SVN gave me this error: svn: Commit failed (details follow): svn: Server sent unexpected return value (405 Method Not Allowed) in response to MKCOL request for '/svnroot/bf-extensions/!svn/wrk/1c506060-ffef-45df-99b1-6831553eeee4/contrib/py/scripts/addons/presets/keyconfig'
Do I not have permission to commit in addons_contrib? Or is it something else? --Nathan On Fri, Apr 6, 2012 at 12:44 AM, Campbell Barton <ideasma...@gmail.com> wrote: > +1, > > Nathan, you can start working on this immediately in contrib if you like. > From trunk this DIR us used for keymap files but as with any other > contrib script - it wont be included in release, which is a good think > seeing as we're in feature freeze ATM. > > The keymap can be committed to: > ./release/scripts/addons_contrib/presets/keyconfig/ > > On Fri, Apr 6, 2012 at 5:35 PM, Nathan Vegdahl <ces...@cessen.com> wrote: >>> Also as a Dvorak keyboard users, I always feel left out. I switch to >>> QWERTY just for blender use. >> >> Ah, indeed! This should be filed under principle 7, along with all >> those other things I haven't a clue how to address yet. Hopefully >> we'll come up with solutions as we try out various keymap ideas. >> >>> I think dropping the number keys is a really bad idea unless you come >>> up with something really great to replace it! >> >> Oh, don't get me wrong, my numerical keypad is a cornerstone of my >> blender use. But if we can find a reasonable way to accomplish the >> same things without it, I think we should go for it. And even if we >> do, we can still leave the numpad as-is for those who do have a >> numpad. >> >> --Nathan >> >> >> On Fri, Apr 6, 2012 at 12:16 AM, Knapp <magick.c...@gmail.com> wrote: >>> On Fri, Apr 6, 2012 at 9:05 AM, metalliandy >>> <metalliandy...@googlemail.com> wrote: >>>> Sounds like a good idea :) >>>> Might also be an idea to keep the current keymap, if the changes are >>>> integrated etc., in a "Blender Classic" preset, so that people who like >>>> the current set up can still get to use them. >>> >>> Yes, I was about to post the same thing. New and classic keyboards are a >>> must. >>> >>> Also as a Dvorak keyboard users, I always feel left out. I switch to >>> QWERTY just for blender use. >>> I think dropping the number keys is a really bad idea unless you come >>> up with something really great to replace it! >>> >>> Laptop users can always buy a plug in keyboard if they must use >>> laptops for work. Also as a person working on backs and necks all day, >>> I must say that using a Laptop full time is really a dumb idea! >>> >>> >>> -- >>> Douglas E Knapp >>> >>> Creative Commons Film Group, Helping people make open source movies >>> with open source software! >>> http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php >>> >>> Massage in Gelsenkirchen-Buer: >>> http://douglas.bespin.org/tcm/ztab1.htm >>> Please link to me and trade links with me! >>> >>> Open Source Sci-Fi mmoRPG Game project. >>> http://sf-journey-creations.wikispot.org/Front_Page >>> http://code.google.com/p/perspectiveproject/ >>> _______________________________________________ >>> Bf-committers mailing list >>> Bf-committers@blender.org >>> http://lists.blender.org/mailman/listinfo/bf-committers >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers > > > > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers