Agreed, Campbell. Principle 8 really ought to be: "There is no such thing as a perfect keymap. We _will_ be making compromises, and not everyone is going to be perfectly happy."
--Nathan On Fri, Apr 6, 2012 at 2:48 AM, Campbell Barton <ideasma...@gmail.com> wrote: > On Fri, Apr 6, 2012 at 7:14 PM, Przemyslaw Golab <gbird...@gmail.com> wrote: >> == Principle 8 == >> >> Key-map everything. There are many operators that don't have any key-map. >> Users have to manually create key-slot for it and configure it and it is >> not so easy and takes some time. >> Users should have some key-map for everything so they could just easily >> edit it if needed. > > Don't agree here, sometimes there are conflicts with mixed modes - > some tools are fairly obscure - > all we can do is our best to make good choices, but map everything is > a bit unrealistic - unless you accept many strange keymaps with > ctrl+alt+shift+fkeys... but dont think this helps with user > satisfaction/efficiency. > > With any generic keymap there will always bee some specific use case > where someone wants to map some obscure tool to a key that doesn't > make sense for general usage, a new keymap can't solve that IMHO. > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers