> @Nathan: totally agree. My comment was referred to having a key for every > tool Oo.
Oh, I see! Ha ha, I totally misunderstood. I agree. --Nathan On Fri, Apr 6, 2012 at 3:26 AM, Gianmichele Mariani <g.mari...@liquidnet.it> wrote: > On Fri, Apr 6, 2012 at 11:04 AM, Campbell Barton <ideasma...@gmail.com>wrote: > >> 2012/4/6 Przemyslaw Golab <gbird...@gmail.com>: >> > Yes but the problem is the creations of keyslot, creating new keyslot for >> > operator that doesn't have one is not easy and fast. >> > >> > You have to > find it (learn that it doesn't exists) > create one (learn >> > how) > and edit it. Not just, find it > edit it how you like. >> >> > My workflow usually dictates what has a keymap and what not. If I find that > I use a tool a lot and I still need to navigate menus or toolbars to access > it, then I simply and a key to it (most of the time removing something that > I don't use at all). This is true in every software I have used. > But this is up to the user I guess. > > @Nathan: totally agree. My comment was referred to having a key for every > tool Oo. Can't wait to see what the result is going to be :D > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers