"Mike Erwin; Instead of a one-size-fits-all keymap, why can't we have it grow or shrink based on what devices a person is actually using? Might be better as a keymap-gen script outside blender, to keep things simple. Input: "I have a US keyboard layout without numpad, an Inutos4M, and a SpaceMousePro" Output: a default keymap for exactly that hardware."
I LOVE THIS IDEA!! It makes total sense to have blender be hardware aware or at least keyboard. I would love to have a map for Dvorak that is well designed (fat chance right?) but Chinese might have very different ideas about what is good and also have the users to support it. I think if combined with good data about users and how they use blender, the job might not even be all that hard to do. BTW there is still a strangeness to how it tells what keyboard to use in KDE. It does not use the current keyboard but instead the one at the top of the list of possible keyboards in the keyboard picker setup. It took me a long time to figure this out but now all is good because I put the USA Keyboard on top. It used to have USA Keyboard in some places and Dvorak in others within Blender. -- Douglas E Knapp Creative Commons Film Group, Helping people make open source movies with open source software! http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php Massage in Gelsenkirchen-Buer: http://douglas.bespin.org/tcm/ztab1.htm Please link to me and trade links with me! Open Source Sci-Fi mmoRPG Game project. http://sf-journey-creations.wikispot.org/Front_Page http://code.google.com/p/perspectiveproject/ _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers