On Sat, Sep 22, 2012 at 2:34 AM, Campbell Barton <ideasma...@gmail.com> wrote: > Can you expand on this? - not sure what you mean.
Ok, Project From View has an option to correct aspect, so it's not so bad. However, UV projection produces distorted maps, see http://www.pasteall.org/pic/show.php?id=38001 (blend file: http://www.pasteall.org/blend/16548) Such mesh was created only to demonstrate exaggerated distortions, but those exist for any non-flat mesh in perspective mode. Project from view and Uv project work almost perfect in orthographic mode (there are some distortion for overlapping faces which I don't take into account), but both of them produce distorted uv maps for non-flat meshes in perspective mode. On the other hand, sticky produces clean image like if it was composited over the 3d image. > Adding an option to use the scenes aspect can be done easily, though it does > create a tricky dependency (changing scene aspect would need to update > modifiers). New options for object modifiers are always welcome :)! > such a tool can be added as an operator accessible from C, or a macro / py > script. New tools are also welcome! Err, actually this would be rather old tool. Also the same tool could be used in do_versions to convert old sticky coordinate setting to uv maps (if it is even possible, see the image above) -- Sv. Lockal _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers