On Sat, Sep 22, 2012 at 9:03 AM, Campbell Barton <ideasma...@gmail.com> wrote: > Committed a material option so UV interpolation is calculated using > the same method that sticky used, r50806. - see "UV Project" material > option. > This fixes the nasty errors you pointed out.
Now blender crashes on loading the same file ( http://www.pasteall.org/blend/16548 ). Not sure about specific revision, but this file works well with RC1 (r50696). Crashlog: http://www.pasteall.org/35469 _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers