I forgot to link a source. :P http://en.wikipedia.org/wiki/GeForce_8_Series
Cheers, -Andy On 29/01/2013 13:42, Antony Riakiotakis wrote: > If we do that then maybe we should, on the developer level, assume > support for shaders and modern (2.1 at least!) OpenGL functionality is > a prerequisite too? We could benefit a lot from this kind of > assumptions. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
