Well, don't take my word too literally, I mean we already have some sort of duplication in brushes. For instance in vertex paint we have add/subtract etc brushes. All are essentially the same tool with a different blend factor. So we already have some duplication for brushes in blender (these even include a default icon). If it's SO standard and wanted there is precedent to include such a brush but I can easily imagine a beginner deleting the texture when browsing through textures for materials and then complaining why the brush does not work, or experts wondering why there's an extra texture in the default blend :p _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers
- Re: [Bf-committers] Slash Brushes for blender sculptin... Antony Riakiotakis
- Re: [Bf-committers] Slash Brushes for blender scu... Paul Geraskin
- Re: [Bf-committers] Slash Brushes for blender scu... gonderici gonderici
- Re: [Bf-committers] Slash Brushes for blender... Paul Geraskin
- Re: [Bf-committers] Slash Brushes for ble... Sean Olson
- Re: [Bf-committers] Slash Brushes for... Nicholas Bishop
- Re: [Bf-committers] Slash Brushes for... Paul Geraskin
- Re: [Bf-committers] Slash Brushe... Knapp
- Re: [Bf-committers] Slash Br... Mango Jambo
- Re: [Bf-committers] Slash Br... Paul Geraskin
- Re: [Bf-committers] Slash Br... Antony Riakiotakis
- Re: [Bf-committers] Slash Br... Paul Geraskin
- Re: [Bf-committers] Slash Br... roberto roch
- Re: [Bf-committers] Slash Br... Antony Riakiotakis
- Re: [Bf-committers] Slash Br... Paul Geraskin
- Re: [Bf-committers] Slash Br... Knapp