Hi Yousef, I am currently working on documentation for that. But NVidia will release Cuda 5.5 RC soon so it might be unnecessary.
I think we should stick with MSVC on Windows and work on cycles optimization for MSVC. Because MSVC builds are faster in BI, physics and other parts of Blender. /Jürgen Am 27.05.2013 um 19:57 schrieb Yousef Hurfoush <ba...@msn.com>: > hi > > can you show me how to use cuda 5 with vs 2012? i want to use compile with > mingw64, and the old abandon vs2008. > > i think concentrating on getting mingw64 use openmp is better than supporting > any msvc compiler! > i mean the huge difference in render time alone makes mingw64 a killer > compiler! > > but it still useful in coding and debugging, thanks for porting to it. > > Regards > Yousef Harfoush > ba...@msn.com > > > >> From: shadow...@me.com >> To: bf-committers@blender.org >> Date: Mon, 27 May 2013 17:56:19 +0200 >> Subject: [Bf-committers] How to build official binaries for Blender >> >> Hi there, >> >> >> >> I got cuda 5.0 to work with VS 2012 today. >> >> I would like to provide official builds for 2.68. >> >> >> >> What do I have to do then? >> >> Is there any special build config I have to do? >> >> How do I provide an installer? >> >> >> >> /Jürgen >> >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers