Hi, Carve lib is external, we don't develop it. Connect with the author!
-Ton- -------------------------------------------------------- Ton Roosendaal - t...@blender.org - www.blender.org Chairman Blender Foundation - Producer Blender Institute Entrepotdok 57A - 1018AD Amsterdam - The Netherlands On 29 May, 2013, at 17:05, Alex Pilafian wrote: > Here's the code in question... > > http://pastie.org/7979800 > > > On Wed, May 29, 2013 at 3:56 PM, Alex Pilafian <sikanr...@gmail.com> wrote: > >> Hi all, >> >> My name is Alex. My company is using the Carve library for several >> different tasks (pertaining to 3d computational geometry) in our >> application. >> >> In this particular instance, we're trying to use >> carve::mesh::MeshSimplifier#eliminateShortEdges to modify a meshSet that we >> have. We pass it a pointer to our meshSet, and it seems to work, but then >> when we compare numFaces and numVertices of the mesh in question before and >> after the simplification, the numbers stay the same. We would expect them >> to be less if a simplification had actually taken place. >> >> The weirdest thing is that the output seems to indicate that the mesh >> simplification is actually taking place (it gives a lot of output like >> "*collapsing >> edge 0x9ef1c12a"*). So it seems like things are genuinely working, but we >> just can't get at the output, for some reason. >> >> Any help would be appreciated. I don't have the problematic code on-hand >> right now, but I'll try to post it to this thread later. >> > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers