While I'm sure it would be quite useful to some, I think accurate creation of pyramid structures is quite uncommon.
Perhaps it would be better (and easier?) to create an addon for this instead. There are several other Add>Object addons already, most of them also with niche uses. Cheers, Greg On 15 March 2014 22:50, Eugene Minov <minov....@gmail.com> wrote: > To create a cone one must enter a radius. > To create a pyramid one must enter size/sizes. > > Visually you can create pyramid from a cone but you would have trouble to > set exact size, i.e. you must calculate it manually using sin/cos, etc. > Also you can't create non quad pyramid. > Also cone-pyramid will be positioned with 45 angle on Z axes. > > All these obviously can be changed manually after but it's not very > practical and takes extra time. > Just my 5 cents. > > > On Sat, Mar 15, 2014 at 8:15 PM, Harley Acheson <harley.ache...@gmail.com > >wrote: > > > > A pyramid has a polygonal base with n-sides, n=3 or n>3... > > > > Yes, but as Campbell mentions, we get exactly that if we add a cone but > > change the vertices to three or four? As shown in this > > image<http://www.pasteall.org/pic/show.php?id=68305> > > : > > > > [image: Inline image 1] > > > > Harley > > _______________________________________________ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers