One example of this sort of limitation is that BGT will only allow for the reading of string data types from a file and nothing else. For example, if you tell BGT to output a series of numbers into a text file, it does this just fine, but if you try to read those numbers back into a piece of code as integers, i.e. assigning the values to an integer data type, BGT kicks back an error. Of course, there is a work-around for this, but you have to use the string conversion functions to convert a string data type to an integer data type. This is an odd limitation, considering that the other programming languages I've worked with in the past do not have this problem.
Another example of a limitation for BGT is data validation. If you were to have the user input a number, there is no built-in functionality for the input box function to perform data validation. Again, there are work-arounds for this, but this ought to have been something that is a part of the input box function. I freely admit that I could be wrong concerning both of these examples. On 12/18/17, Liam Erven <liamer...@gmail.com> wrote: > It’s still a scripting language by definition. It’s good for games, but not > much else. Also has several limitations which could be problematic. > > > > Sent from Mail for Windows 10 > > From: Josh Kennedy > Sent: Monday, December 18, 2017 6:36 AM > To: blind-gamers@groups.io > Subject: Re: [blind-gamers] developing accessible games > > Sam tupy’s elaborate survive the wild game was written entirely in bgt. > > > Sent from Mail for Windows 10 > > From: Justin Jones > Sent: Monday, December 18, 2017 07:31 > To: blind-gamers@groups.io > Subject: Re: [blind-gamers] developing accessible games > > So long as you understand that BGT isn't a real programming language, > as it falls under scripting. > > It's not a bad start though, as it can do plenty of cool things and > also serves as an intro to game programming, but it is only an intro. > > > > On 12/17/17, Josh Kennedy <joshknnd1...@gmail.com> wrote: >> Try the free bgt toolkit. Free blind game makers toolkit. Just google >> search >> bgt blind game makers toolkit. >> >> >> Sent from Mail for Windows 10 >> >> From: Marvin Hunkin via Groups.Io >> Sent: Sunday, December 17, 2017 20:23 >> To: blind-gamers@groups.io >> Subject: [blind-gamers] developing accessible games >> >> Hi. maybe this is too technical. But do you know of any blind developers >> developing an accessible game framework and also an accessible >> diagramming >> software. If so, let me know. And also what’s the steps to develop an >> accessible game say for windows. >> Thanks. >> Ps: also for like mobile, ios, android, x box, etc. thanks. >> Ps: thinking of doing a diploma of interactive gaming from my school,and >> they have like a few subjects, 3d interactive gaming and designing 3d >> graphics, etc. any one done these type of courses. Thanks. >> >> > Virus-free. www.avast.com > > >> >> > > > -- > Justin M. Jones, M.A. > atreides...@gmail.com > (254) 624-9155 > 701 Ewing St. #509-C, Ft. Wayne IN, 46802 > > > > > > -- Justin M. Jones, M.A. atreides...@gmail.com (254) 624-9155 701 Ewing St. #509-C, Ft. Wayne IN, 46802 -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#118107): https://groups.io/g/blind-gamers/message/118107 View All Messages In Topic (6): https://groups.io/g/blind-gamers/topic/7625742 Mute This Topic: https://groups.io/mt/7625742/21656 New Topic: https://groups.io/g/blind-gamers/post Change Your Subscription: https://groups.io/g/blind-gamers/editsub/21656 Group Home: https://groups.io/g/blind-gamers Contact Group Owner: blind-gamers+ow...@groups.io Terms of Service: https://groups.io/static/tos Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/1071380848/xyzzy -=-=-=-=-=-=-=-=-=-=-=-