Nope. No one has ever done that. Speaking for myself, I never would. I would rather deal in tangible currency.
Sent from Mail for Windows 10 From: Tyler Zahnke Sent: Saturday, March 3, 2018 9:02 PM To: blind-gamers@groups.io Subject: [blind-gamers] Has GameCredits been used in blind-accessible gamesyet? Hello! In my payment technology research, I recently discovered GameCredits (gamecredits.com), which is basically "the gamer's Bitcoin", with certain features that were specifically designed for the gaming industry. We see GameCredits used in two different ways these days; people are using their GameCredits coins to buy popular games on certain game store apps, and I've also seen GameCredits used inside a game to reward a player for earning an achievement, or sometimes in an online multiplayer game, players will tip each other with GameCredits coins. I was just curious, has GameCredits ever been used in the blind gaming community in any of those ways; has an audiogame developer ever allowed people to purchase a game with GameCredits, has there ever been a game that gives the player GameCredits for being a scoreboard high-ranker (or for any other achievement), and have any players of a multiplayer audiogame such as RedSpot, or even a text-based multiplayer MUD-type game, ever tipped each other with GameCredits? I just know that a lot of people are investing like crazy in GameCredits, especially the gamers who happen to be in the bitcoin community; GameCredits really appeals to them. And I've seen it used in mainstream video games; the GameCredits app shows an entire catalogue of games from a few online stores that accept them; this might even include Steam. But I was wondering how the audiogame and textgame scene was utilizing GameCredits. Oh, and I might add, if not GameCredits, what about bitcoin and other bitcoin spinoffs?