When the warehouse numbers change, all the connections already made go along with those changes, so no worries there.

The reason structure numbers change, is because when more territory gets exposed, the game rearranges the numbers, but doesn't physically move anything, it's the index numbers that change, not the locations of the buildings. Also, you've run into the problem that blind gamers have the most on that game, there's no way to tell how far away something is from something else, so you need to just build and take your chances.

As far as connecting directly to factories and such, that doesn't work, the materials *must* come from a warehouse, and items have to be stored in a warehouse as well.  Kind of irritating, but that's the way the game handles things.

It does take some time, but completing all those missions is certainly doable.  There is a perk you can pick up though, if you have some skill points.  By default, you can attach structures together that are five squares apart.  If you increase your A- negative 15 drone programming, it will extend the number of squares that buildings can be connected together.  This option can be upgraded twice, making a total of 7 squares apart.  Since I've done this, I have much less trouble with getting things to connect.


On 2/16/2023 3:07 PM, Jude DaShiell wrote:
On computer parts mission locating crystals was difficult as expected.
Built crystal extractor but could not connect it to a warehouse.  I built
a crystals warehouse and galactic colonies first changed all of the
numbers on the warehouses putting crystals warehouse  as warehouse 1 then
warehouse 1 wasn't in the available warehouses I could connect the
extractor.  I'll try connecting the extractor to the factory and see if
that works.



Jude <jdashiel at panix dot com> "There are four boxes to be used in
defense of liberty:
  soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author, 1940)

.







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