Uh, any reason why you can't have human voices and great replay value?

----- Original Message ----- 
From: "kevin and emma" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, January 04, 2006 10:00 AM
Subject: Re: audyssey: Sarah's voice


> and as i pointed out, there's a lot of folks already complaining about the
> price of existing games. double the price and one thing is for sure, even
> with human voices, you won't sell as many games! for me replay value wins
> everytime, hence my comments about bavisoft, great audio quality but crap
> games and ridiculous prices for the privellege of having those human 
> voices.
> Kevin - co-owner/moderator of the blind gamers discussion list
> contact me via email/msn:
> [EMAIL PROTECTED]
> ----- Original Message ----- 
> From: "will" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Wednesday, January 04, 2006 2:17 PM
> Subject: Re: audyssey: Sarah's voice
>
>
>> hi
>>
>> but if we want higher quality games it tough, we have to pay more for the
>> games, just cause we blind we cant keep having speech synthesizers all 
>> the
>> time? that stupid
>> if we want quality, we pay for it, simple as
>> will
>>
>> ----- Original Message ----- 
>> From: "kevin and emma" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Wednesday, January 04, 2006 2:10 PM
>> Subject: Re: audyssey: Sarah's voice
>>
>>
>> > agreed! i'd rather sell 5 games at $30 than 3 games at $50, and i for
> one
>> > would not pay almost double for a game just because it's got real 
>> > voices
>> > in
>> > it. it wasn't long ago people were complaining about the price of
>> > accessible
>> > games! look at bavisoft, they use real voices which hikes up the price
> of
>> > the games, and frankly, after completing the games once or twice you
> might
>> > as well chuck the games in the bin as there's zilch replay value. i'd
>> > rather
>> > have a cheaper game i can replay again and again, than a higher priced
>> > game
>> > because the voices are human! not too mention the time saved by using
>> > synthetic speech.
>> > Kevin - co-owner/moderator of the blind gamers discussion list
>> > contact me via email/msn:
>> > [EMAIL PROTECTED]
>> > ----- Original Message ----- 
>> > From: "Charles Rivard" <[EMAIL PROTECTED]>
>> > To: <[email protected]>
>> > Sent: Tuesday, January 03, 2006 6:45 PM
>> > Subject: Re: audyssey: Sarah's voice
>> >
>> >
>> >> Game changes and upgrades can be done so much more easily and quickly
>> > using
>> >> the method that Phil is using.  Plus the unnecessary time and expense
> of
>> >> using humans to record the speech.  I totally understand where he's
>> >> coming
>> >> from on this one
>> >>
>> >> ----- Original Message ----- 
>> >> From: "johnny tai" <[EMAIL PROTECTED]>
>> >> To: <[email protected]>
>> >> Sent: Tuesday, January 03, 2006 11:29 AM
>> >> Subject: RE: audyssey: Sarah's voice
>> >>
>> >>
>> >> > If everyone take a look at the sound files of Grizley Gultch, 
>> >> > they've
>> >> > included the files that are situatiions when the actors made
> mistakes-
>> >> > quite
>> >> > funny really. And Phil, look at it this way, if you can get good
>> >> > volunteers,
>> >> > and put in alot of aditional times on this, you might sell it for 50
>> >> > dollars
>> >> > instead of 30, and most of us, I think, would be glad to pay that
> extra
>> >> > 20.
>> >> > JST
>> >> >
>> >> > -----Original Message-----
>> >> > From: [email protected]
>> >> > [mailto:[EMAIL PROTECTED]
>> >> > Behalf Of Phil Vlasak
>> >> > Sent: Tuesday, January 03, 2006 7:40 AM
>> >> > To: [email protected]
>> >> > Subject: Re:audyssey: Sarah's voice
>> >> >
>> >> >
>> >> > Hi Sarah,
>> >> > I have made the recording voice offer to many people and they have
> said
>> >> > yes,
>> >> > then they find out that it would take many days to record the 500 or
> so
>> >> > wave
>> >> > files for the game and they say no real quick.
>> >> >
>> >> > They all need to be recorded in a quiet place done in 22k 16 bit 
>> >> > mono
>> >> > format
>> >> > and many with the same tone pitch and pace.
>> >> > Especially the numbers and parts of sentences that must be joined
>> > together
>> >> > to form sentences.
>> >> >
>> >> > Lastly the voice of Sarah must be in the right age range, so if the
>> > person
>> >> > is ten or 100 they should not apply.
>> >> > And in most cases a female voice would be preferred for a female
>> >> > character.
>> >> > smiles,
>> >> > Phil
>> >> >
>> >> > ----- Original Message -----
>> >> > From: "Sarah" <[EMAIL PROTECTED]>
>> >> > To: <[email protected]>
>> >> > Sent: Monday, January 02, 2006 11:02 PM
>> >> > Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft and
>> >> > Wizardry.
>> >> >
>> >> >
>> >> >> lol. like I said I'd be willing to be sarah. lol.
>> >> >> ----- Original Message -----
>> >> >> From: "Mich Verrier" <[EMAIL PROTECTED]>
>> >> >> To: <[email protected]>
>> >> >> Sent: Monday, January 02, 2006 7:40 PM
>> >> >> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft 
>> >> >> and
>> >> >> Wizardry.
>> >> >>
>> >> >>
>> >> >> > yes you are right maybe they should get Jim dail to provide some
> of
>> > the
>> >> >> > voices or maybe robin Williams smile
>> >> >> > From Mich Verrier from New Liskeard Ontario Canada
>> >> >> > ----- Original Message -----
>> >> >> > From: "Brandon Cole" <[EMAIL PROTECTED]>
>> >> >> > To: <[email protected]>
>> >> >> > Sent: Monday, January 02, 2006 9:28 PM
>> >> >> > Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft
> and
>> >> >> > Wizardry.
>> >> >> >
>> >> >> >
>> >> >> >>I don't know, this is just my opinion, but I vote for real voice
>> > actors
>> >> > in
>> >> >> >> this game. I'm not even promoting myself this time, but I think
> it
>> >> > needs
>> >> >> >> some people. Listening to that synthesizer casting spells in 
>> >> >> >> that
>> >> >> >> monotone
>> >> >> >> kind of takes away from them in my opinion.
>> >> >> >> ----- Original Message -----
>> >> >> >> From: "Sarah" <[EMAIL PROTECTED]>
>> >> >> >> To: <[email protected]>
>> >> >> >> Sent: Monday, January 02, 2006 9:16 PM
>> >> >> >> Subject: Re: Re:RE: audyssey: Sarah and the Castle of Witchcraft
>> >> >> >> and
>> >> >> >> Wizardry.
>> >> >> >>
>> >> >> >>
>> >> >> >>>I think the howler is. sometimes I have trouble understanding
>> > dobbie,
>> >> > but
>> >> >> >>> even I the movies he was kind of wierd.
>> >> >> >>> ----- Original Message -----
>> >> >> >>> From: "patrick" <[EMAIL PROTECTED]>
>> >> >> >>> To: <[email protected]>
>> >> >> >>> Sent: Monday, January 02, 2006 4:28 PM
>> >> >> >>> Subject: Re: Re:RE: audyssey: Sarah and the Castle of 
>> >> >> >>> Witchcraft
>> > and
>> >> >> >>> Wizardry.
>> >> >> >>>
>> >> >> >>>
>> >> >> >>>>I can't understand Dobby. And is he one of the voices from
>> > laquendo?
>> >> >> >>>> Patrick, aka the tricksta.
>> >> >> >>>> Visit my web site at
>> >> >> >>>> <http://www.patjk.com>
>> >> >> >>>> contact info
>> >> >> >>>> msn
>> >> >> >>>> [EMAIL PROTECTED]
>> >> >> >>>> aol
>> >> >> >>>> brnngnr
>> >> >> >>>> skype
>> >> >> >>>> pjk111
>> >> >> >>>> ----- Original Message -----
>> >> >> >>>> From: "Phil Vlasak" <[EMAIL PROTECTED]>
>> >> >> >>>> To: <[email protected]>
>> >> >> >>>> Sent: Monday, January 02, 2006 6:21 PM
>> >> >> >>>> Subject: Re:RE: audyssey: Sarah and the Castle of Witchcraft
> and
>> >> >> >>>> Wizardry.
>> >> >> >>>>
>> >> >> >>>>
>> >> >> >>>>> Hi Jonnie and Liam,
>> >> >> >>>>> The only characters you need to understand is Sarah herself
> and
>> >> > Dobby
>> >> >> >>>>> when
>> >> >> >>>>> he tries to give you some help.
>> >> >> >>>>> The goblin and basilisk are delibertly changed so that you do
>> >> >> >>>>> not
>> >> >> >>>>> understand
>> >> >> >>>>> what they say.
>> >> >> >>>>> Or can Sarah speak Parsel tongue?
>> >> >> >>>>> As for the passwords, Harry found one of his passwords by
> using
>> > the
>> >> >> >>>>> map,
>> >> >> >>>>> but
>> >> >> >>>>> in this game there are three ways to do that.
>> >> >> >>>>> Phil
>> >> >> >>>>>
>> >> >> >>>>>
>> >> >> >>>>> ----- Original Message -----
>> >> >> >>>>> From: "Liam Erven" <[EMAIL PROTECTED]>
>> >> >> >>>>> To: <[email protected]>
>> >> >> >>>>> Sent: Monday, January 02, 2006 3:30 PM
>> >> >> >>>>> Subject: RE: audyssey: Sarah and the Castle of Witchcraft and
>> >> >> >>>>> Wizardry.
>> >> >> >>>>>
>> >> >> >>>>>
>> >> >> >>>>>> Heh.  I'm still trying to figgure out how exactly it ends.
>> >> >> >>>>>>
>> >> >> >>>>>>
>> >> >> >>>>>> -----Original Message-----
>> >> >> >>>>>> From: [email protected]
>> >> >> >>>>>> [mailto:[EMAIL PROTECTED]
>> >> >> >>>>>> On
>> >> >> >>>>>> Behalf Of johnny tai
>> >> >> >>>>>> Sent: Monday, January 02, 2006 2:21 PM
>> >> >> >>>>>> To: [email protected]
>> >> >> >>>>>> Subject: RE: audyssey: Sarah and the Castle of Witchcraft 
>> >> >> >>>>>> and
>> >> >> >>>>>> Wizardry.
>> >> >> >>>>>>
>> >> >> >>>>>>
>> >> >> >>>>>> I find my problems with Sarah is that I have problem with 
>> >> >> >>>>>> the
>> >> >> >>>>>> speeches
>> >> >> >>>>>> of
>> >> >> >>>>>> some characters, and also, I am having problem with the
>> > navagation
>> >> >> >>>>>> system-
>> >> >> >>>>>> was never good with pacman talk either. Hell, got trapped in
>> >> >> >>>>>> the
>> >> >> >>>>>> broom
>> >> >> >>>>>> closet for 20 minutes till the demo ended! JST
>> >> >> >>>>>>
>> >> >> >>>>>>
>> >> >> >>>>>>
>> >> >> >>>>>>
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>> >> >> >>>>>>
>> >> >> >>>>>>
>> >> >> >>>>>>
>> >> >> >>>>>>
>> >> >> >>>>>>
>> >> >> >>>>>>
>> >> >> >>>>>>
>> >> >> >>>>>>
>> >> >> >>>>>>
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>> >> >> >>>>>
>> >> >> >>>>>
>> >> >> >>>>>
>> >> >> >>>>
>> >> >> >>>>
>> >> >> >>>>
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>> >> >> >>>
>> >> >> >>>
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>> >> >> >>>
>> >> >> >>>
>> >> >> >>>
>> >> >> >>>
>> >> >> >>>
>> >> >> >>
>> >> >> >>
>> >> >> >>
>> >> >> >> to leave send a blank Email to:
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>> >> >> >>
>> >> >> >>
>> >> >> >>
>> >> >> >>
>> >> >> >>
>> >> >> >>
>> >> >> >>
>> >> >> >
>> >> >> >
>> >> >> >
>> >> >> >
>> >> >> > to leave send a blank Email to:
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>> >> >> > change "nomail" to "normal" to resume messages.
>> >> >> > Yahoo! Groups Links
>> >> >> >
>> >> >> >
>> >> >> >
>> >> >> >
>> >> >> >
>> >> >> >
>> >> >>
>> >> >>
>> >> >>
>> >> >> to leave send a blank Email to:
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>> >> >> Yahoo! Groups Links
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >>
>> >> >
>> >> >
>> >> >
>> >> > to leave send a blank Email to:
> [EMAIL PROTECTED]
>> >> > You can contact the list owners/moderators by Emailing
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>> >> > change "nomail" to "normal" to resume messages.
>> >> > Yahoo! Groups Links
>> >> >
>> >> >
>> >> >
>> >> >
>> >> >
>> >> >
>> >> >
>> >> >
>> >> >
>> >> >
>> >> > to leave send a blank Email to:
> [EMAIL PROTECTED]
>> >> > You can contact the list owners/moderators by Emailing
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>> >> > to go nomail send a blank message to:
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>> >> > change "nomail" to "normal" to resume messages.
>> >> > Yahoo! Groups Links
>> >> >
>> >> >
>> >> >
>> >> >
>> >> >
>> >> >
>> >> >
>> >>
>> >>
>> >>
>> >>
>> >> to leave send a blank Email to: 
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>> >> to go nomail send a blank message to:
> [EMAIL PROTECTED]
>> >> change "nomail" to "normal" to resume messages.
>> >> Yahoo! Groups Links
>> >>
>> >>
>> >>
>> >>
>> >>
>> >>
>> >>
>> >
>> >
>> >
>> >
>> > to leave send a blank Email to: [EMAIL PROTECTED]
>> > You can contact the list owners/moderators by Emailing
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>> > to go nomail send a blank message to: 
>> > [EMAIL PROTECTED]
>> > change "nomail" to "normal" to resume messages.
>> > Yahoo! Groups Links
>> >
>> >
>> >
>> >
>> >
>> >
>>
>>
>>
>> to leave send a blank Email to: [EMAIL PROTECTED]
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>> to go nomail send a blank message to: [EMAIL PROTECTED]
>> change "nomail" to "normal" to resume messages.
>> Yahoo! Groups Links
>>
>>
>>
>>
>>
>>
>>
>>
>
>
>
>
> to leave send a blank Email to: [EMAIL PROTECTED]
> You can contact the list owners/moderators by Emailing 
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> to go nomail send a blank message to: [EMAIL PROTECTED]
> change "nomail" to "normal" to resume messages.
> Yahoo! Groups Links
>
>
>
>
>
>
> 




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