Hi, guys.
Chill out. It's true that it is easier said than done, but no need to 
get in to a  flame war over it. Smile.
As far as the comment about making 3D games. That is Orin's suggestion 
for developers to take on that task, but everyone needs to remember most 
acccessible game developers ar amature programmers with little 
experience doing really advanced stuff.
Doing 3D anything is more complex than putting out a 2D game with 2D 
sound.That also goes for online multiplayer network play.



Charles Rivard wrote:
> Easier said than done.  Don't believe it??  Learn programming, and 
> produce a
> game for us.  Until you do, especially considering the language you 
> used in
> this post, I don't think I'll hold my breath.
> ----- Original Message -----
> From: "Orin" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Sunday, February 26, 2006 2:27 PM
> Subject: Re: audyssey: The future of Alchemy's games
>
>
> > Well, what really pist me off is that we had to go through this 
> crap. We
> > had
> > to hear those announcements of "The full version will be out on <date>,
> > when
> > he knew dam well it wasn't coming out, he wanted to release the demo to
> > make
> > us happy and than disappear afterwards. But I guess that's what we 
> expect
> > from a guy who needs to go to high school again in regards to 
> business. I
> > swear, if I was a game developer selling games, I'd probably make alot
> > more
> > money than he would, not to mention the fact of setting good prices, not
> > make a side scroller fiffty dollars. I don't even think the sighted 
> market
> > has side scrollers anymore. They have 3d games, which is what we need.
> > Game
> > developers say they don't have time? If they have time to build all 
> these
> > side scrollers, than they certainly have time to build a proper true 3D
> > game
> > like max was going to be, but the people in the so called community 
> runed
> > it, which isn't the case. It was him, parly. I mean, look. James 
> might by
> > lying to us again, or he was, rather, so therefore, that's why he 
> doesn't
> > wanna creat games anymore. He fears that if he does create games, he 
> will
> > never be trusted. If i remember correctly, after the demo was 
> released he
> > said he'd release the full version, and he nacked the price up to a
> > wapping
> > $39.95 and said it was shipping. That was a lye, because if the other
> > levels
> > in the game waren't designed yet, how could it be shipping? That just
> > doesn't make sense to me.
> >
> > So, the quote of the day is, "Alchemy game studeos is like a jigsaw
> > puzzle;
> > or puzzle, because you don't know what he'll be doing/saying next 
> and not
> > really doing said things.
> >
> > That's my prospective on the whole subject, I mean, it's great that 
> Tom is
> > taking it over. But that's my subject on Alchemy's Games. I think if 
> Tom
> > is
> > doing raceway etc, he should start making 3d games now, since that was
> > what
> > Alchemy was going to do.
> >
> > Orin.
> >
> > P.S. To making 3D games, it not only takes time, but reading. If you 
> have
> > the time to read things about direct X and 3D sound, please don't waist
> > time
> > doing so. I don't mean to get or start a flame war, but I don't have the
> > time, or the brain, to develop games, and I'd like to see more 3D. Okay,
> > side scrollar is okay but it's pretty much out of standards now.
> >
> >
> > ----- Original Message -----
> > From: "brenda green" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Sunday, February 26, 2006 8:01 AM
> > Subject: Re: audyssey: The future of Alchemy's games
> >
> >
> >> Well Tom, all I can say here is it's nice to finally find out what is
> >> really
> >> happening with these games.
> >>
> >> As for saying "I told you so", I can't say that because I really didn't
> >> say
> >> anything just copied requests for pre-orders and release dates. What I
> >> will
> >> say is instead of spending time flaming me, perhaps those people should
> >> have
> >> spent the time considering the information given in my posts. My posts
> >> were
> >> not opinion and they were not flaming. They simply stated facts 
> given by
> >> a
> >> developer.
> >>
> >>
> >>
> >> to leave send a blank Email to: [EMAIL PROTECTED]
> >> You can contact the list owners/moderators by Emailing
> >> [EMAIL PROTECTED]
> >> to go nomail send a blank message to: 
> [EMAIL PROTECTED]
> >> change "nomail" to "normal" to resume messages.
> >> Yahoo! Groups Links
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >
> >
> >
> > to leave send a blank Email to: [EMAIL PROTECTED]
> > You can contact the list owners/moderators by Emailing
> > [EMAIL PROTECTED]
> > to go nomail send a blank message to: [EMAIL PROTECTED]
> > change "nomail" to "normal" to resume messages.
> > Yahoo! Groups Links
> >
> >
> >
> >
> >
> >
> >
>
>
>
>
> to leave send a blank Email to: [EMAIL PROTECTED]
> You can contact the list owners/moderators by Emailing 
> [EMAIL PROTECTED]
> to go nomail send a blank message to: [EMAIL PROTECTED]
> change "nomail" to "normal" to resume messages.
>
>
>
> SPONSORED LINKS
> Visually impaired product 
> <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired+product&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=32D8ViodYCQCHZRAQW_Dcw>
>  
>       Visually impaired 
> <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=CRPp-U2ltP1KDAoanb0meg>
>  
>       Computer game design schools 
> <http://groups.yahoo.com/gads?t=ms&k=Computer+game+design+schools&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=rVtw3G6goDjfY_FlbVVOSA>
>  
>
> Computer games 
> <http://groups.yahoo.com/gads?t=ms&k=Computer+games&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=TmlTsFNaSS8WT-4Xkf9MkA>
>  
>       Computer game magazine 
> <http://groups.yahoo.com/gads?t=ms&k=Computer+game+magazine&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=i6e-oum-orl_adJG7d3MGQ>
>  
>       Computer game magazine subscription 
> <http://groups.yahoo.com/gads?t=ms&k=Computer+game+magazine+subscription&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+game+magazine+subscription&c=6&s=177&.sig=EO7SYaf5OUbcYz0e7H1VJQ>
>  
>
>
>
> ------------------------------------------------------------------------
> YAHOO! GROUPS LINKS
>
>     *  Visit your group "blindgamers
>       <http://groups.yahoo.com/group/blindgamers>" on the web.
>        
>     *  To unsubscribe from this group, send an email to:
>        [EMAIL PROTECTED]
>       <mailto:[EMAIL PROTECTED]>
>        
>     *  Your use of Yahoo! Groups is subject to the Yahoo! Terms of
>       Service <http://docs.yahoo.com/info/terms/>.
>
>
> ------------------------------------------------------------------------
>



to leave send a blank Email to: [EMAIL PROTECTED]
You can contact the list owners/moderators by Emailing [EMAIL PROTECTED]
to go nomail send a blank message to: [EMAIL PROTECTED]
change "nomail" to "normal" to resume messages. 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/blindgamers/

<*> To unsubscribe from this group, send an email to:
    [EMAIL PROTECTED]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/
 



Reply via email to