hello,

please send your questions to [EMAIL PROTECTED]
since I'll be unsubscribing soon due to high trafic(smile)
thanks regards
Lighttech Interactive
----- Original Message ----- 
From: "Mike Maslo" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, March 16, 2006 5:24 PM
Subject: RE: audyssey: update on light locator


>I installed the program and having a major problem. I get it installed and
> then when I try to run it I get a run time error 429 active x cant create
> object.
>
> How do I fix this or what is the matter?
>
> -----Original Message-----
> From: [email protected] [mailto:[EMAIL PROTECTED] On
> Behalf Of allan thompson
> Sent: Thursday, March 16, 2006 1:02 PM
> To: [email protected]
> Subject: Re: audyssey: update on light locator
>
> Hello Yakker,
> The version I am using is 1.2, however the problem is not the  program.
> While messing around with some of the other games I own, I remembered that 
> I
>
> have to turn off my hardware accelaration in the sound page of dx diag to
> play the fight sequences in grizzly gulch and chillingham.
> I went ahead and turned  that back on and the sounds work just fine now. 
> So
> it was my fault. I am sorry to  do that to you. Sorry for the trouble,
> allan
> The truth will set you free...
> Jesus of Nazareth  33 AD
> ----- Original Message ----- 
> From: "yakir arbib" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, March 16, 2006 12:22 PM
> Subject: Re: audyssey: update on light locator
>
>
>> hello alan,
>>
>> well, I want you to press the v key in the main menu (the new version
>> should
>> be 1.2) we did everything to fix the buzzing sound - it's very strange, 
>> in
>> our computer and in some other users computers that experienced the same
>> buzzing bug the buzzing was only playing with the ending sequence...
>> thanks
>> Lighttech Interactive
>> ----- Original Message ----- 
>> From: "allan thompson" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Wednesday, March 15, 2006 1:18 PM
>> Subject: Re: audyssey: update on light locator
>>
>>
>>> Hello Yakker,
>>> I downloaded 1.02 and I am sorry, but I still get that buzzing sound
>>> within
>>> the main body of the game. perhaps there is some kind of setting I need
>>> to
>>> set or something like that?
>>> It is the same trouble. After the intro, I will press any key or make a
>>> move
>>> and each time  that loud disconcerting buzzing sound overwhelms
>>> everything.
>>> Well, I can still hear   things like the radiation levels and time but
>>> the
>>> buzzing  is occuring during it making it hard to hear.
>>> I know it is frustrating, and sorry to be the bearer of bad news, from
>>> what
>>> I can gather of it, it seems like a really cool game.
>>>
>>> allan
>>>
>>>
>>>
>>> The
>>> The truth will set you free...
>>> Jesus of Nazareth  33 AD
>>> ----- Original Message ----- 
>>> From: "yakir arbib" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Wednesday, March 15, 2006 2:21 PM
>>> Subject: Re: audyssey: update on light locator
>>>
>>>
>>>> hello all,
>>>>
>>>> ok, so now the buzzing buggs are defenatly fixed!, there is a new
>>>> version
>>>> (1.2) that lets you interupt the speaker test and the exiting sequence
>>>> by
>>>> any key
>>>> download and enjoy!
>>>> best regards
>>>> Lighttech Interactive
>>>> ----- Original Message ----- 
>>>> From: "allan thompson" <[EMAIL PROTECTED]>
>>>> To: <[email protected]>
>>>> Sent: Wednesday, March 15, 2006 4:16 AM
>>>> Subject: Re: audyssey: update on light locator
>>>>
>>>>
>>>>> Hello Yakker,
>>>>> The new download doesn't seem to fix the buzzing problem. Have you
>>>>> discovered why this happens?
>>>>> thanks,
>>>>> allan
>>>>> The truth will set you free...
>>>>> Jesus of Nazareth  33 AD
>>>>> ----- Original Message ----- 
>>>>> From: "yakir arbib" <[EMAIL PROTECTED]>
>>>>> To: <[email protected]>
>>>>> Sent: Wednesday, March 15, 2006 6:35 AM
>>>>> Subject: audyssey: update on light locator
>>>>>
>>>>>
>>>>>> hello all,
>>>>>>
>>>>>> a new version of light locator (v1.1) is now up on our light games
>>>>>> page,
>>>>>> this version fixes all bugs you've bin reporting about,+ we have
>>>>>> included
>>>>>> a system that'll check if com audio is rejjistered on your system - 
>>>>>> if
>>>>>> not, then the game'll rejjister it automatically
>>>>>> since the game it's self is very small in sys (only 3.5 mb), we 
>>>>>> didn't
>>>>>> compile a pach for it - you'll have to download the new setup, and 
>>>>>> the
>>>>>> old
>>>>>> files will be automatically overritten...
>>>>>> best regards
>>>>>> Lighttech Interactive
>>>>>>
>>>>>>
>>>>>> [Non-text portions of this message have been removed]
>>>>>>
>>>>>>
>>>>>>
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