Thank you!

On Wed, Dec 28, 2022 at 5:44 PM Yoav Weiss <yoavwe...@chromium.org> wrote:

> LGTM to extend till M114 inclusive
>
> On Tue, Dec 20, 2022 at 5:01 PM Corentin Wallez <cwal...@chromium.org>
> wrote:
>
>> Hey all,
>>
>> Hopefully given that we intend to ship WebGPU
>> <https://groups.google.com/a/chromium.org/g/blink-dev/c/VomzPhvJCxI/m/SUhU9Z0vAgAJ>
>>  this
>> will be the last Origin Trial extension request. The Origin Trial was
>> started in M95 and was extended until M109. We are asking for an extension
>> until M114 to cover the releases until the tentative target for shipment in
>> M113 (plus one release in case we slip).
>>
>> This is clearly a long Origin Trial but we would still like to extend it
>> because the burn-in risk is low (there as been basically 0 breaking changes
>> in the last extension, and none planned at the moment) and there are
>> multiple partners that would like to start experimenting with WebGPU in the
>> wild to start collecting data and issues. Extending the Origin Trial would
>> let them do that and kickstart their use of WebGPU once it is released.
>>
>> Contact emailscwal...@chromium.org, bclay...@google.com,
>> kain...@chromium.org
>>
>> Explainerhttps://gpuweb.github.io/gpuweb/explainer
>>
>> Specificationhttps://gpuweb.github.io/gpuweb
>>
>> Design docs
>> https://gpuweb.github.io/gpuweb
>> https://gpuweb.github.io/gpuweb/wgsl
>> https://gpuweb.github.io/gpuweb/explainer
>>
>> Summary
>>
>> The WebGPU API is the successor to the WebGL and WebGL 2 graphics APIs
>> for the Web. It provides modern features such as “GPU compute” as well as
>> lower overhead access to GPU hardware and better, more predictable
>> performance. WebGPU is being developed by the “GPU for the Web” W3C
>> community group.
>>
>>
>> Blink componentBlink>WebGPU
>> <https://bugs.chromium.org/p/chromium/issues/list?q=component:Blink%3EWebGPU>
>>
>> Search tagsgpu <https://chromestatus.com/features#tags:gpu>, webgl
>> <https://chromestatus.com/features#tags:webgl>
>>
>> TAG reviewhttps://github.com/w3ctag/design-reviews/issues/626
>>
>> TAG review statusIssues addressed
>>
>> Risks
>>
>>
>> Interoperability and Compatibility
>>
>> With positive signals (and at least WIP implementations) from all
>> browsers and few unresolved issues in the spec repo, the compatibility risk
>> is low and mostly if other implementers find bugs in the spec as they flesh
>> out their WebGPU implementation.
>>
>>
>> *Gecko*: Positive (https://mozilla.github.io/standards-positions/#webgpu)
>> Development is also ongoing, see:
>> https://hg.mozilla.org/mozilla-central/file/tip/dom/webgpu
>>
>> *WebKit*: In development (
>> https://github.com/WebKit/WebKit/tree/main/Source/WebGPU/WebGPU)
>> Standard position issue:
>> https://github.com/WebKit/standards-positions/issues/107
>>
>> *Web developers*: Strongly positive (
>> https://doc.babylonjs.com/extensions/webgpu) Significant interest and
>> positive feedback from the many early adopters (Babylon.js, Earth, TF.js,
>> sokol-gfx, and many many others).
>>
>> *Other signals*:
>>
>> Activation
>>
>> WebGPU is not polyfillable on existing APIs and requires hardware support
>> on the system. (software fallback is not implemented yet).
>>
>>
>> Security
>>
>> See detailed security explainer:
>> https://gpuweb.github.io/gpuweb/#malicious-use
>>
>>
>> WebView application risks
>>
>> Does this intent deprecate or change behavior of existing APIs, such that
>> it has potentially high risk for Android WebView-based applications?
>>
>>
>>
>> Goals for experimentation
>>
>> Allow developers to use WebGPU and provide feedback on the API or the
>> shading language. We expect feedback about ergonomics, ease of use and easy
>> of porting existing content to WebGPU, and missing features. As well as
>> many bug reports :) Also help partners evaluate the performance of WebGPU
>> in the wild to figure out areas of the implementation to optimize before
>> launch.
>>
>>
>> Reason this experiment is being extended
>>
>> Origin trial may extend past the originally-planned M97, because of the
>> change in release cadence.
>>
>>
>> Ongoing technical constraints
>>
>> None
>>
>>
>> Debuggability
>>
>> Warnings and errors are exposed via dev tools. Specialized tools can be
>> built directly in JavaScript, integrated in applications or as devtools
>> extensions.
>>
>>
>> Will this feature be supported on all six Blink platforms (Windows, Mac,
>> Linux, Chrome OS, Android, and Android WebView)?No
>>
>> This feature will not be available on: - Windows 7 and 8 since they don't
>> have D3D12. Support will be extended to these versions of Windows after the
>> first version of WebGPU is shipped. (though they get software fallback) -
>> Android because adding Android support is a lot of engineering that we're
>> scheduling to happen after the release of WebGPU on desktop. - Non-ChromeOS
>> Linux due to dependencies on other reworks of the graphics stack there.
>> (though it will get software fallback) - Other devices that don't support
>> D3D12/Metal/Vulkan or don't have a GPU with good enough minimum
>> specifications.(maybe) The goal is that WebGPU will eventually be supported
>> in hardware on the vast majority of systems on all Blink OSes and have
>> software fallback on the others. In the short-term developers are expected
>> to feature detect whether WebGPU is supported by checking if
>> `navigator.gpu` exists and if `navigator.gpu.requestAdapter` resolves with
>> a non-null GPUAdapter. If WebGPU is not supported then falling back to
>> WebGL or another experience is appropriate. Long-term developers should be
>> able to expect that WebGPU is close to universally available (similar to
>> WebGL 2 today).
>>
>>
>> Is this feature fully tested by web-platform-tests
>> <https://chromium.googlesource.com/chromium/src/+/main/docs/testing/web_platform_tests.md>
>> ?Yes
>>
>> DevTrial instructions
>> https://github.com/gpuweb/gpuweb/wiki/Implementation-Status#chromium-chrome-edge-etc
>>
>> Flag name--enable-unsafe-webgpu
>>
>> Requires code in //chrome?False
>>
>> Tracking bughttps://bugs.chromium.org/p/chromium/issues/detail?id=1156646
>>
>> Launch bughttps://bugs.chromium.org/p/chromium/issues/detail?id=1156661
>>
>> Estimated milestones
>> OriginTrial desktop last 109
>> OriginTrial desktop first 94
>>
>> Anticipated spec changes
>>
>> Open questions about a feature may be a source of future web compat or
>> interop issues. Please list open issues (e.g. links to known github issues
>> in the project for the feature specification) whose resolution may
>> introduce web compat/interop risk (e.g., changing to naming or structure of
>> the API in a non-backward-compatible way).
>> Some issues are still open for discussion on the WebGPU and WGSL
>> specification. They will all be solved by the time we ship WebGPU although
>> new issues can appear in the meantime: we definitely expect to have minor
>> spec bugs after shipping WebGPU but the overwhelming majority of the spec
>> should see no behavioral changes.
>>
>> Link to entry on the Chrome Platform Status
>> https://chromestatus.com/feature/6213121689518080
>>
>> Links to previous Intent discussionsIntent to prototype:
>> https://groups.google.com/a/chromium.org/forum
>> Intent to Experiment:
>> https://groups.google.com/u/1/a/chromium.org/g/blink-dev/c/K4_egTNAvTs
>> Intent to Extend Experiment:
>> https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAGdfWNMtD9aCpKFbC9HqHMaeSX_840ayvXcjFX2xMUt_MEN_XQ%40mail.gmail.com
>> Intent to Ship:
>> https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAGdfWNOERFV9DFZERpsP2T75g%3DF%2BwFquV1Oxdiea%2BvP4kKg4cw%40mail.gmail.com
>>
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>> <https://groups.google.com/a/chromium.org/d/msgid/blink-dev/CAGdfWNOXrrDbMXARtTKzTWBFja_59K6dOVdSsf-0thD3cku05g%40mail.gmail.com?utm_medium=email&utm_source=footer>
>> .
>>
>

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